Space Engineers

Space Engineers

Survival Progressively Less Likely
 This topic has been pinned, so it's probably important
Paranox  [developer] 24 Apr, 2020 @ 12:22am
What is this?
I wanted to make a Star System type scenario where starting anywhere is possible but you still need to go through objective steps in order to advance efficiently. The mod requirements are the following definitions and ore maps for it's planets, moons, asteroids and surface boulders.

It's on Github[github.com]

The idea of it
Basically you need to get off-planet for silver, to the nearby moon for gold, and to other planets for whatever you don't reliably get where you started. Moons with an atmopshere have weak winds.

EarthLike Start
Breathable atmosphere, rich in basic construction ores plus plenty of cobalt and magnesium. You want to get to orbit for good sources of silver in asteroids. Then to the Moon for gold, to MarsLike for Platinum, and either Triton or Alien planets for Uraninite.

MarsLike Start
A really harsh start with weak winds the lack of oxygen - you need to quickly find ice inside surface boulders or on the ground. While Platinum is plentiful and found closer to surface, Cobalt is scarce and deeper. Same as on Earth starts you need to get to the moon Titan for reliable source of gold. Titan also has plentiful Magnesium.

Alien Start
Has an unbreathable oxygen atmosphere with a fairly strong gravity field and strong winds. Rich in Silver, Uraninite and basic construction ores, but less plentiful cobalt compared to EarthLike. It's moon Titan has some cobalt very near the surface.

Triton Start
Breathable atmosphere but a very high gravity and not too strong winds. Relatively rich in basic construction ores plus Uraninite but also has notable amounts of Gold as well since it has no moon. Getting off this planet is a challenge but once you do you'll be rather well equipped.

Procedurally Generated Ore
I've used this tool to generate ore maps for all official planets including Triton. However, I still haven't found out how to modify surface boulders on Triton.

In many cases the ores with low numbers are up to 300m deep in the ground and plentiful rare ones are usually closer to surface than they normally would. The numbers below are not directly comparable between planets and moons due to surface area differences.

Ore Maps
EarthLike
Moon
Triton
Mars
Europa
Alien
Titan
Iron
182503
3196
75058
57223
3311
170973
5867
Nickel
64847
5008
36141
53898
1625
68437
6347
Silicon
44016
17808
29217
23748
3443
9276
5918
Cobalt
174137
188
50085
23409
1545
53512
13621
Magnesium
33917
5994
36286
23240
17081
67098
2255
Silver
121
5864
219
221
126
92999
40
Gold
181
5152
4952
168
4211
603
8113
Uraninite
154
91
7619
376
71
36517
144
Platinum
160
490
473
45359
299
597
63

Planetary modifications
I've changed gravity and atmosphere parameters on most planets other than EarthLike.

Planet
Gravity
Atmosphere density
Oxygen density
Max wind speed
EarthLike
1.0
1.0
0.9
80
Moon
0.25
none
none
none
Triton
1.9
1.4
0.6
70
Mars
0.6
0.6
none
60
Europa
0.3
yes
none
50
Alien
1.6
1.2
0.1
120
Titan
0.4
yes
none
50
Last edited by Paranox; 2 May, 2020 @ 10:01am