Don't Starve Together

Don't Starve Together

Creeps in the Deeps
Gahshunk 14 May, 2020 @ 1:23am
Small Mod Review for Creeps in the Deeps
I just wanted to give this mod a small review.

While I have mixed feelings about the mod, they are positive feelings overall. Creeps in the Deeps provides an enchanting new world to play with outside of the overworld and caves/ruins with a lot to discover and explore, a very clever oxygen mechanic, and a good chunk of things to do. Adding many elements of Shipwrecked is a fantastic idea to get more of that DLC's things into DST.

My main criticisms with this mod include mostly minor inconveniences, including occurrences of rain underwater, a sadistic field of Tidal Waves that takes forever to trudge through, and no extravagant rewards for exploring the deepest parts of the underwater world (as you might get for exploring ruins, ocean surface, etc. extensively).

Things I hope to see in the future for this mod are more custom artwork and assets (by moving away from Shipwrecked DLC objects, this mod could really feel like an entire standalone expansion), more worthwhile end goals, and just as a suggestion, possibly a move away from freshwater concepts altogether so the underwater world is consistently ocean/saltwater. (Maybe whirlpools on the surface could be the new entrance!)

Fantastic mod overall, thank you for the port, and thank you for providing extra entertainment in the form of Creeps in the Deeps for Don't Starve Together.
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Terra B Welch 15 May, 2020 @ 5:46am 
my big gripe is the pointless fish morsel the mod adds in. Known by prefab "fish_raw_small"

Why copy a vanilla asset under a different prefab name?

(EDIT: Apparently it was removed? That at least makes sense.)
Last edited by Terra B Welch; 15 May, 2020 @ 7:01am
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