Barotrauma

Barotrauma

Improved Husks
malsala23 22 May, 2022 @ 10:47am
[BUG] Mutant creatures/items and missions not appearing in campaign
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
< >
Showing 1-7 of 7 comments
MetroMog 24 May, 2022 @ 3:40pm 
i just installed the mod but from my experience of messing with it for a few hours you take a crew member and inject it with volatile eggs wait for it to turn then inject it again then it should turn into a cocoon husk thing and from there it turns into a mutant husk. As for everything else i have no idea.
The Ninja Scout  [developer] 25 May, 2022 @ 7:43am 
Originally posted by mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Last edited by The Ninja Scout; 25 May, 2022 @ 7:44am
SlobSlore 25 May, 2022 @ 12:22pm 
Originally posted by The Ninja Scout:
Originally posted by mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Can you make a hard version of the mod where mutants are common? our crew finished the game already and are looking to have some fun
malsala23 25 May, 2022 @ 8:20pm 
Originally posted by The Ninja Scout:
Originally posted by mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Yeah, I've been seeing the calyx injectors, I thought that the volatile eggs spawned in wrecks too, my bad. As for the mutant husks, it's a shame that they're so rare. I remember before the alien update that they would spawn at least occasionally in wrecks and alien ruins. I would really like to see them more often at least in these areas. Made scavenging missions a lot more exciting.
malsala23 2 Jun, 2022 @ 9:28am 
Originally posted by The Ninja Scout:
Originally posted by mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Update: I've finally found some naturally spawning mutants in my campaign at about 50% difficulty. You were right they're just rare until higher difficulties.
sai 24 Jul, 2022 @ 10:38am 
Originally posted by The Ninja Scout:
Originally posted by mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).


is it possible to make costum spawnrate of those if oyu want to make a themed campaigne
where husk is more common and whit other mods the cure is way cheaper(like more a jupiter plague playthrough)
Matiz753 16 Oct, 2022 @ 2:24am 
yea i think mutants are little to rare (edit: nevermind its outdated info)
Last edited by Matiz753; 16 Oct, 2022 @ 2:24am
< >
Showing 1-7 of 7 comments
Per page: 1530 50