Stellaris

Stellaris

Perfect Stellaris 3.14 Updated 12 January --Working, somewhat stable--
 This topic has been pinned, so it's probably important
Forever  [developer] 31 May, 2020 @ 10:53pm
Mod Suggestion
If you know any mods that you enjoy and like please notify me here. I will explain if it will be ok to use it and why. In case it will be a nice mod that brings something special I will do my best to test it out and introduce it in the collection list.
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Showing 1-15 of 69 comments
Ragnarus 1 Jun, 2020 @ 1:23am 
Hi Forever, thanks for the Modlist and all of your work ! What do you think of the Mod Bigger Colonies ? I have tested it and it works seems no problem or incompatibility

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1584361127

Ragnarus 1 Jun, 2020 @ 1:29am 
Also if you want more buildingslots than 36 there is a fix : Bigger Planet View - Building Box Dirty Fix.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2096162410&searchtext=dirty+fix
Forever  [developer] 1 Jun, 2020 @ 9:38am 
Hello Ragnarus in regards to Bigger Planet View. We already use a mod that increases the planet-building slots called "'Infinite' Building Slots" to 175 so there is no need for it. Even if it's not working properly it still gives 175 which is bigger than any mod out there.
EDIT:
I made a mistake and thought that 175 is actually the building slots but it's actually the number of pops. Going to update the mod list and add a mod that gives 108 building slots. Sorry for the misunderstanding :)



As for the "Bigger Colonies" mod there is a conflict between it and "DistrictOverhaul2". In DistrictOVerhaul 2 the file itself doesn't contain anything (and there is a reason for that because the mod changes how districts work) and Bigger Colonies just has a few lines there. In other words, these mods right now are not compatible and it might result in some instability of the collection.
From what I see and I can clearly state is that if you use this extra mod the game itself will be unbalanced. "Bigger Colonies" will make megastructures obsolete because of the sheer size that they give for planets/colonies and because of that I don't recommend it even if it's a good mod.
I have suggested for the modder of "GigastructuralEngineeringAndMore" that we should have a special megastructure constructed around a planet that will constantly increase its size with some cost in alloys/energy/minerals, of course, both one time and monthly upkeep. This way we can increase the overall planet size via gigastructures and this won't break the immersion and balance of the game in any way. Right now this last idea might be in pending for the mod but once it gets implemented you will see it in the collection.
Last edited by Forever; 1 Jun, 2020 @ 10:08am
D[3]M[O]N/Lxrd 4 Jul, 2020 @ 1:27pm 
Hi, enjoying the mod list a lot, thanks for your work. Wanted to ask, is Starnet AI compatible with the mod list?
Forever  [developer] 4 Jul, 2020 @ 2:58pm 
no, unfortunately :(. It requires lots of patches because of different mods.
Panzer Maiden 31 Jul, 2020 @ 8:15am 
Hey there, really enjoying the mod list. Though did want to ask, if you were planning on adding More Events mod to the list at any point? And if not, would you think it would be compatible?
Forever  [developer] 31 Jul, 2020 @ 9:33am 
Already discussed this somewhere here :D "Milk Viking" but it's good you aks since people will notice the same information here.

It's incompatible right now and it can actually crash your game at some point.
Panzer Maiden 31 Jul, 2020 @ 10:48am 
Thank you for the response, that's great to know. Won't try to add it myself then xD
Forever  [developer] 31 Jul, 2020 @ 11:10am 
You can test it our of course...but crashes can happen :D
Jacy_Dare42 5 Aug, 2020 @ 12:47pm 
sorry, but is the dlc necessary for this list? if so, which ones?
Dr.Kotovskiy 12 Aug, 2020 @ 10:43am 
I'm sorry, but how to complete the third point for the perk "A weapon to Pierce the Heavens"? Perfect discovery galactic core and active Supermassive Quasar?
Forever  [developer] 12 Aug, 2020 @ 1:17pm 
@Jacks4222 all DLCs are required and @mr.Moaner there is a special moment when you will receive some technology to research and after that, an event that requires additional research with the discovery of the center of the galaxy *with 6-7 star Systems and one that galactic black hole.
Dr.Kotovskiy 12 Aug, 2020 @ 2:19pm 
hmmm ... thanks, which mod adds this to the game? These are not gigastructures, are they?
Forever  [developer] 12 Aug, 2020 @ 9:39pm 
it is gigastructures
Guluere 15 Aug, 2020 @ 3:12am 
Starnet?
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