Garry's Mod

Garry's Mod

Star Wars Galaxy System - [ Every Gamemode also DarkRP ]
Mekphen  [developer] 16 May, 2020 @ 1:17pm
Suggestions
Suggest new features here
Last edited by Mekphen; 16 May, 2020 @ 1:17pm
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Showing 1-11 of 11 comments
Might I suggest tooltips instead of the name below the planet? Since with alot of closely grouped planets, it gets kinda crowded and hard to see
Maybe make it so you can change the size of the planets in the galactic map? (Like, making it so the planet images take up 1/2 the space
Mekphen  [developer] 17 May, 2020 @ 1:34pm 
"Might I suggest tooltips instead of the name below the planet? Since with alot of closely grouped planets, it gets kinda crowded and hard to see" - tested it out, but it would get too confusing since you would have to hover for every planet, too see which faction he belongs to
Akeris 26 May, 2020 @ 2:54am 
May i Suggest (if it's possible) to add the terrestrial army to capture planet itself and the infrastructure in it?

And with that to add the possibility to construc factory or farm in it

Even adding a logistical dimension with supply lines or supply reserve for each fleet (ammo, fuel etc...)
Last edited by Akeris; 26 May, 2020 @ 2:56am
Mekphen  [developer] 26 May, 2020 @ 3:32am 
Yea, thats a good suggestion and is planned in the future. I dident planned exactly how i wanna do it but there will be ground units, to conquer planets on the ground, and there will be also different building types on the ground. The logistical part will be for repair / heal of fleets and units, if there will be a planet, which has too few resources, units will slowly loose health on this planet, if there a enough resources nothing will happens and if it has even more than needed, units will start heal. But thats very big features that comes with very much work, so it will take time for me to make it
Akeris 26 May, 2020 @ 4:11am 
Originally posted by Outremer Mekphen:
Yea, thats a good suggestion and is planned in the future. I dident planned exactly how i wanna do it but there will be ground units, to conquer planets on the ground, and there will be also different building types on the ground. The logistical part will be for repair / heal of fleets and units, if there will be a planet, which has too few resources, units will slowly loose health on this planet, if there a enough resources nothing will happens and if it has even more than needed, units will start heal. But thats very big features that comes with very much work, so it will take time for me to make it

Okay thanks for your answer and honestly take your time we all can wait i think
Akeris 26 May, 2020 @ 10:30am 
◘Each time you improve a level of a Shipyard you get a price reduction to build a new ship where the discount could be configure.

◘Different Type of Station (Commercial / Industrial / Shipyard)

◘Experience system for each Battleship or even fleet

◘It could be difficult but a system of sub sector. For exemple the basic map will just be empty of planet but with white delimitation (sector). If a player click on a certain sector of the galaxy it open a new map where all the planet is show. It could allow to put a lot more of planet but could be very difficult to make.

◘The option to give fleet faction to faction (for example the cartel could give a fleet to the republic in exchange of money)
Last edited by Akeris; 26 May, 2020 @ 10:37am
VersionZero 5 Aug, 2020 @ 7:32am 
Larger Map/

Planet Suggestions:
Core/Colonies/Inner Rim:
1.Contruum Ecumenopolis Planet
2.Brentaal Ecumenopolis Planet
3.Balmorra Ecumenopolis Planet
4.Botor Tropical Lake Planet
5.Alsakan Ecumenopolis Planet
6.Episea Ecumenopolis Planet
7.Tepas- Bog Planet
8.Aargau Ecumenopolis Planet
9.Hosnian Prime Ecumenopolis Planet
10.Arkania Ecumenopolis Planet
11.Borleias Ecumenopolis Planet
12.Carida Ecumenopolis Planet
13.Dentaal Glacial Planet
14.Andara Forest Planet
15.Antaria Dune Planet
16.Corulag Ecumenopolis Planet
17.Metellos Ecumenopolis Planet
18.Sarapin Crag Planet
19.Scipio Mediterranean Planet
20.Duro Wasteland Planet
21.Devaron Ecumenopolis Planet
22.Commenor Temperate Forest Planet
23.Rendili Prairie Planet
24.Byblos Gaia Planet
25.Denon Ecumenopolis Planet
26.Bestine Ocean Atoll Planet
27.Kitel Phard Oasis Planet
28.Caamas Ecumenopolis Planet
29.Echan Arctic Planet
30.Skako Radiotrophic Planet
31.Zeltros Ecumenopolis Planet
32.Hapes Gaia Planet
33.Taanab Tropical Forest Ocean Planet
34.Mindor Lava Ash Planet
35.Ambria Dying Planet/Wasteland
36.Destronia- Ecumenopolis Planet
37.Filordis- Forest Planet
38.Bilbringi Forest Planet
39.Wroona Not specified
40.Ghorman Not Specified
41.Myrkr Tropical World
42.Centario Prime (Custom Lore Based) Ecumenopolis Planet
43.Chagria- Tundra Moon/ Planet?
44.Zhelli (Custom Lore Based) Ecumenopolis Desert Planet
45. Columus Forest Planet

Thanks!:steamhappy:







Fletch 1 Nov, 2020 @ 1:57pm 
It would be a cool idea to add more planets, and make it so you can visually see the traveling fleets. If you have played Empire at War, the you'd know what i mean.
Mekphen  [developer] 1 Nov, 2020 @ 2:25pm 
There are many good ideas, i want to add into the System, but currently there is a big rework needed for the System. Currently the networking is very bad optimizied since i did a mistake in the beginning of coding. Unless that wont be fixed, which is many hours of work, i wont do any further updates.

Once that is done, there probably will be many things, that gonna be added into the game, such as ingame config editing for more planets, experience system, ground buildingsand other stuff
Epilife 6 Jun, 2021 @ 12:59am 
I suggest putting the Jobs in the configuration folder for easy access ^^

Your Addon is amazing, thank you for your work ^^
Last edited by Epilife; 6 Jun, 2021 @ 1:00am
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