Source Filmmaker

Source Filmmaker

Open Fortress Mercenary
Ass exploder 16 MAY 2020 a las 5:58
Import the weapons into SFM?
How?
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Mostrando 1-8 de 8 comentarios
Caddie 18 MAY 2020 a las 13:32 
yes
Sututiv 19 MAY 2020 a las 23:50 
There are already a couple of the weapons in the workshop, like the super shotgun and the tommygun
Ass exploder 20 MAY 2020 a las 7:35 
Import the materials & model folder in Open_Fortress into SFM custom folder
Última edición por Ass exploder; 20 MAY 2020 a las 7:36
Orray 27 JUN 2020 a las 22:10 
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.
Ass exploder 28 JUN 2020 a las 8:06 
Publicado originalmente por That Cyan Guy:
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
Última edición por Ass exploder; 28 JUN 2020 a las 8:08
Orray 28 JUN 2020 a las 14:15 
Publicado originalmente por Whomst'd've:
Publicado originalmente por That Cyan Guy:
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
I created a folder called "custom" in the "game" folder in sfm.
and i am putting the Models and Materials into the custom folder.
Thank you so much for the help.
Joe Gaming 19 JUN 2022 a las 8:26 
Publicado originalmente por feddy fastbear:
Publicado originalmente por Whomst'd've:

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
I created a folder called "custom" in the "game" folder in sfm.
and i am putting the Models and Materials into the custom folder.
Thank you so much for the help.
There is a tutorial on how to put OF assets into SFM, its in the guides section. It really helps separate the assets
Fish-Flacks-101 23 JUN 2022 a las 22:02 
Publicado originalmente por Sututiv:
There are already a couple of the weapons in the workshop, like the super shotgun and the tommygun
Could you link them? I can't seem to find them
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