Duck Game

Duck Game

Duck is Unbreakable
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FaecTerr  [developer] 15 Nov, 2020 @ 2:22am
[Change log] Duck unbreakable
1.0.5 Changelog

[NEW]

STAND BOX — Added stand box - you can get random stand from this box, once at 7.5 seconds

TILESETS — Added new
Club: Parallax, Block, Scaffold
Magma: Block, Parallax
Metal: Block, Background, Parallax,
Desert: Scaffold

MAPS — Added new maps

[IMPROVEMENTS]

TIME STOP — Star Platinum and The World time stop is now stopping bullets

PURPLE HAZE — Now have an indicator, to better understand when you can use the ability

KILLER QUEEN — Now everyone can see where the player moves after use Bites The Dust

[BALANCE]

CONTROLLABLE STANDS — All controllable stands now have health. Every bullet decrease health by 1 point and melee stands (StarPlatinum, TheWorld, CrazyDiamond) decrease all lives. If stand lives is lower than 1, it teleports to user and recover all health. Also if stand is close enough to user, health will be recovered. Also if controllable stand get hit by bullet, it stun and can't move for a 0.5 seconds.

SILVER CHARIOT — Now have 3 HP.

AEROSMITH — Now have 1 HP.

WHITE SNAKE — is now controllable stand - that means you can move him with your body and focusing on his movement. Have 3 HP. To steal stand/memory you have to press FIRE button.

STAR PLATINUM — Decreased punch-chain length from 10 to 6, decreased delay between punches from 25 to 9, Increased after-chain delay from 12 to 45 (3/4 seconds)

THE WORLD — Decreased punch-chain length from 10 to 8, decreased delay between punches from 30 to 12, Increased after-chain delay from 15 to 40 (2/3 seconds)

TBDH — Now blocks in stand room reflect bullets



[FIXED]

THE WORLD — Time stop activation happened after 1st click, instead of 3rd [FIXED]

LAVA PIPE — Duck can go threw lava, without firing itself using ragdoll [FIXED]
Last edited by FaecTerr; 15 Nov, 2020 @ 3:53am
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FaecTerr  [developer] 17 Jul, 2021 @ 11:33am 
1.1.0 Changelog

[NEW]

RATT — New stand, which can summons a blowpipe with toxic darts. Amount of darts in it depends on how many clicks stand did. Toxic darts slowly messing on victim's screen, making it imposible to see something

BEACH BOY — New stand, which summons float. It following user, until he holding down stand key. While using stand it tries to get closer with nearest enemy and then killing him over time.

CAMERA BEAT — New function to mess with camera :) You can choose BPS and beat in editor (beat is sequence of digits like 01010102 and etc)


[IMPROVEMENTS]

STAND CLICKING is now visualized! Now you can see at which click you are w/o trying to listen for TV to swap channels ;) (This feature is local, so you don't see or hear other players clicking)

TIME STOP — Now it has a visual effect of the beginning and end.



And other minor changes...
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