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<li Class="CompProperties_AssignableToPawn">
<drawAssignmentOverlay>false</drawAssignmentOverlay>
<compClass>CompAssignableToPawn</compClass>
</li>
(thats how the mod is without editing) Will edit that class to see if it's fixed. You should check, in case you get two classes now with your fix.
Edit: just checked and it works. the regular and the advanced bed need the "_Bed" into the CompAssignableToPawn