Garry's Mod

Garry's Mod

Halo Combat Evolved NextBots
 This topic has been pinned, so it's probably important
Bugs, console errors
A place to post bugs without spamming them on the front page.
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Showing 1-15 of 146 comments
CovenantKillerJ 29 May, 2020 @ 2:43am 
NextBot [111][npc_iv04_hce_marine] Error: lua/entities/npc_iv04_hce_marine/shared.lua:1058: attempt to index field 'Weapon' (a nil value)

[ERROR] lua/entities/npc_iv04_hce_marine/shared.lua:159: attempt to index local 'attach' (a nil value)
1. Give - lua/entities/npc_iv04_hce_marine/shared.lua:159
2. DoInit - lua/entities/npc_iv04_hce_marine/shared.lua:118
3. OnInitialize - lua/entities/npc_iv04_hce_marine/shared.lua:90
4. unknown - lua/entities/npc_iv04_base/init.lua:162
5. Spawn - [C]:-1
6. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:452
7. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:505
8. unknown - gamemodes/sandbox/gamemode/commands.lua:535
9. unknown - lua/includes/modules/concommand.lua:54

*I got these whilst attempting to spawn individual marines after a pelican has just dropped troops. I have made sure I have everything that is required

[ERROR] lua/entities/npc_iv04_hce_marine/shared.lua:192: attempt to index local 'character' (a nil value)
1. Speak - lua/entities/npc_iv04_hce_marine/shared.lua:192
2. unknown - lua/entities/npc_iv04_hce_marine/shared.lua:689
3. TakeDamageInfo - [C]:-1
4. MeleeAttackCode - lua/entities/npc_vj_creature_base/init.lua:3059
5. CustomOnAcceptInput - lua/entities/npc_vj_flood_combat_brute/init.lua:229
6. unknown - lua/entities/npc_vj_creature_base/init.lua:2114

*possible conflict with VJ base?

NextBot [172][npc_iv04_hce_marine_armored] Error: lua/entities/npc_iv04_hce_marine/shared.lua:249: attempt to index local 'nav' (a nil value)
Last edited by CovenantKillerJ; 29 May, 2020 @ 3:12am
IvanVladimir0435  [developer] 29 May, 2020 @ 7:02am 
Originally posted by CovenantKillerJ:
NextBot [111][npc_iv04_hce_marine] Error: lua/entities/npc_iv04_hce_marine/shared.lua:1058: attempt to index field 'Weapon' (a nil value)

[ERROR] lua/entities/npc_iv04_hce_marine/shared.lua:159: attempt to index local 'attach' (a nil value)
1. Give - lua/entities/npc_iv04_hce_marine/shared.lua:159
2. DoInit - lua/entities/npc_iv04_hce_marine/shared.lua:118
3. OnInitialize - lua/entities/npc_iv04_hce_marine/shared.lua:90
4. unknown - lua/entities/npc_iv04_base/init.lua:162
5. Spawn - [C]:-1
6. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:452
7. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:505
8. unknown - gamemodes/sandbox/gamemode/commands.lua:535
9. unknown - lua/includes/modules/concommand.lua:54

*I got these whilst attempting to spawn individual marines after a pelican has just dropped troops. I have made sure I have everything that is required

[ERROR] lua/entities/npc_iv04_hce_marine/shared.lua:192: attempt to index local 'character' (a nil value)
1. Speak - lua/entities/npc_iv04_hce_marine/shared.lua:192
2. unknown - lua/entities/npc_iv04_hce_marine/shared.lua:689
3. TakeDamageInfo - [C]:-1
4. MeleeAttackCode - lua/entities/npc_vj_creature_base/init.lua:3059
5. CustomOnAcceptInput - lua/entities/npc_vj_flood_combat_brute/init.lua:229
6. unknown - lua/entities/npc_vj_creature_base/init.lua:2114

*possible conflict with VJ base?

NextBot [172][npc_iv04_hce_marine_armored] Error: lua/entities/npc_iv04_hce_marine/shared.lua:249: attempt to index local 'nav' (a nil value)
Don't change maps without restarting gmod
Also nav_generate
CovenantKillerJ 29 May, 2020 @ 7:18am 
At the time, I was playing on default gm_construct when this happened. Does that not have a default nav mesh?

I'll make sure not to change maps as well
Last edited by CovenantKillerJ; 29 May, 2020 @ 7:19am
IvanVladimir0435  [developer] 29 May, 2020 @ 7:23am 
Originally posted by CovenantKillerJ:
At the time, I was playing on default gm_construct when this happened. Does that not have a default nav mesh?

I'll make sure not to change maps as well
Also did you make sure to download the astw2 weapons pack?
CovenantKillerJ 29 May, 2020 @ 7:24am 
Yep
Shrub 31 May, 2020 @ 1:32pm 
obj_vj_spike[189]: Changing collision rules within a callback is likely to cause crashes!

obj_vj_spv3_nr_shot[214]: Changing collision rules within a callback is likely to cause crashes!

Examples https://youtu.be/dOGDqUQ5ngE https://youtu.be/k9zKsk0Pm7c https://youtu.be/AC1jm69aKio


They only take damage from the needlers super combine and brute spike grenade and plasma grenade
Darkborn 31 May, 2020 @ 3:40pm 
I think I found a bug, sometimes when a marine dies they do a stand pose with no weapon.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2115271753
Last edited by Darkborn; 31 May, 2020 @ 3:45pm
Originally posted by Shrub:
obj_vj_spike[189]: Changing collision rules within a callback is likely to cause crashes!

obj_vj_spv3_nr_shot[214]: Changing collision rules within a callback is likely to cause crashes!

Examples https://youtu.be/dOGDqUQ5ngE https://youtu.be/k9zKsk0Pm7c https://youtu.be/AC1jm69aKio


They only take damage from the needlers super combine and brute spike grenade and plasma grenade

For some reason VJ SNPCs' weapons don't work against these Nextbots. Their grenades and melee attacks still do damage but everything else just clips through them
IvanVladimir0435  [developer] 1 Jun, 2020 @ 9:35am 
Originally posted by Shrub:
obj_vj_spike[189]: Changing collision rules within a callback is likely to cause crashes!

obj_vj_spv3_nr_shot[214]: Changing collision rules within a callback is likely to cause crashes!

Examples https://youtu.be/dOGDqUQ5ngE https://youtu.be/k9zKsk0Pm7c https://youtu.be/AC1jm69aKio


They only take damage from the needlers super combine and brute spike grenade and plasma grenade
the changing collision rules thing isn't an error, it's gmod being gmod, also those are SPV3 projectiles, nothing to do with this addon
IvanVladimir0435  [developer] 1 Jun, 2020 @ 9:36am 
Originally posted by Ultra:
Originally posted by Shrub:
obj_vj_spike[189]: Changing collision rules within a callback is likely to cause crashes!

obj_vj_spv3_nr_shot[214]: Changing collision rules within a callback is likely to cause crashes!

Examples https://youtu.be/dOGDqUQ5ngE https://youtu.be/k9zKsk0Pm7c https://youtu.be/AC1jm69aKio


They only take damage from the needlers super combine and brute spike grenade and plasma grenade

For some reason VJ SNPCs' weapons don't work against these Nextbots. Their grenades and melee attacks still do damage but everything else just clips through them
VJ projectiles like tank grenades will go through them, vrej is well aware of the bug, we both are, but none can figure out what's wrong with them
IvanVladimir0435  [developer] 1 Jun, 2020 @ 9:36am 
Originally posted by Darkborn Emperor:
I think I found a bug, sometimes when a marine dies they do a stand pose with no weapon.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2115271753
Did you get an error?
Stabscaliber 1 Jun, 2020 @ 12:00pm 
[ERROR] lua/autorun/server/npc_combat_dogs.lua:84: attempt to call method 'GetActiveWeapon' (a nil value)
1. v - lua/autorun/server/npc_combat_dogs.lua:84
2. Call - lua/includes/modules/hook.lua:84
3. unknown - lua/entities/npc_iv04_hce_grunt_minor/shared.lua:963
4. FireBullets - [C]:-1
5. unknown - lua/weapons/weapon_halom6dpistol/shared.lua:95
IvanVladimir0435  [developer] 1 Jun, 2020 @ 12:06pm 
Originally posted by Stabscaliber:
[ERROR] lua/autorun/server/npc_combat_dogs.lua:84: attempt to call method 'GetActiveWeapon' (a nil value)
1. v - lua/autorun/server/npc_combat_dogs.lua:84
2. Call - lua/includes/modules/hook.lua:84
3. unknown - lua/entities/npc_iv04_hce_grunt_minor/shared.lua:963
4. FireBullets - [C]:-1
5. unknown - lua/weapons/weapon_halom6dpistol/shared.lua:95
There, that explains it, Idk what kind of addon it is, but I have seen that error before, a weird entity named npc_combat_dogs breaks all my nextbot addons
IvanVladimir0435  [developer] 1 Jun, 2020 @ 12:07pm 
seems to be from an addon that includes something named dog
Last edited by IvanVladimir0435; 1 Jun, 2020 @ 12:36pm
Darkborn 1 Jun, 2020 @ 12:29pm 
Originally posted by Ivan04:
Originally posted by Darkborn Emperor:
I think I found a bug, sometimes when a marine dies they do a stand pose with no weapon.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2115271753
Did you get an error?
No it never gave me an error.
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