Garry's Mod

Garry's Mod

[VJ] S.T.A.L.K.E.R. "Mutants"
the kettel 17 May, 2020 @ 1:12pm
bugs
the senator does not work for me know why and post anym other bugs here
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Showing 1-14 of 14 comments
Vent Xekart 17 May, 2020 @ 9:21pm 
Been trying this mod out and I've run into a couple of issues;

-First off, I tend to get this error whenever I spawn certain mutants such as the apelsin, the bat (this one is missing it's model and I got all of the resources), the chimera zombie (also missing it's model), the crow (also missing it's model), the crow aggressive (also missing it's model), the Necropy (also missing it's model), Mimicry (also missing it's model), and the Pseudopoltergeist (also mising it's model):
[[VJ] STALKER Mutants] lua/entities/npc_vj_creature_baseq/init.lua:4483: attempt to compare nil with number
1. IdleSoundCode - lua/entities/npc_vj_creature_baseq/init.lua:4483
2. unknown - lua/entities/npc_vj_creature_baseq/init.lua:2086

-I got this error when I removed a cat bayan NPC mid-attack:
[ERROR] addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2765: attempt to call method 'LeapAttackVelocityCode' (a nil value)
1. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2765

Timer Failed! [timer_leap_start_jump3][@addons/vj-base/lua/entities/npc_vj_creature_base/init.lua (line 2765)]

-I also got this error with it as well:
[ERROR] addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2781: attempt to call method 'LeapDamageCode' (a nil value)
1. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2781

Timer Failed! [timer_leap_start3][@addons/vj-base/lua/entities/npc_vj_creature_base/init.lua (line 2781)]

-I get this error whenever I spawn a cat imitator:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_cat2/init.lua:117: attempt to index field 'Phantom1' (a nil value)
1. CustomOnAlert - lua/entities/vj_mutant_cat2/init.lua:117
2. DoAlert - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3442
3. VJ_DoSetEnemy - addons/vj-base/lua/autorun/vj_entities.lua:637
4. DoEntityRelationshipCheck - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3690
5. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2608

-I keep getting this error when a controller either attacks me or is killed:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_controler/init.lua:336: attempt to call method 'VJ_ACT_PLAYACTIVITY' (a nil value)
1. unknown - lua/entities/vj_mutant_controler/init.lua:336

Timer Failed! [AttackNPC [8][vj_mutant_controler]1][@lua/entities/vj_mutant_controler/init.lua (line 335)]

-I got a similar error when I removed one of the "Creation In Fog" NPCs after it killed me: [ERROR] addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2693: attempt to call method 'MeleeAttackCode' (a nil value)
1. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2693

Timer Failed! [timer_melee_start187][@addons/vj-base/lua/entities/npc_vj_creature_base/init.lua (line 2693)]

-I keep getting this error with all three versions of the "Dark Stalkers" not to mention the fact they're all missing their models:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_black/init.lua:155: Tried to use a NULL entity!
1. SetPos - [C]:-1
2. CustomOnThink_AIEnabled - lua/entities/vj_mutant_black/init.lua:155
3. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2436

-The Double NPC is missing it's weapon model.

-I experienced this error with the Pseudobrain I-1M:
[[VJ] STALKER Mutants] lua/entities/obj_vj_controler_wave/init.lua:88: Tried to use a NULL entity!
1. SetKeyValue - [C]:-1
2. unknown - lua/entities/obj_vj_controler_wave/init.lua:88

Timer Failed! [AttackEntity [208][obj_vj_controler_wave]4][@lua/entities/obj_vj_controler_wave/init.lua (line 87)]

I experienced this error with the Pseudoflesh:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_flesh3/init.lua:127: attempt to index field 'Phantom1' (a nil value)
1. CustomOnAlert - lua/entities/vj_mutant_flesh3/init.lua:127
2. DoAlert - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3442
3. VJ_DoSetEnemy - addons/vj-base/lua/autorun/vj_entities.lua:637
4. DoEntityRelationshipCheck - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3690
5. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2608

npc\pseudoplot\boar_pain_0.ogg has 0 samples, refusing to load
Failed to load sound "npc\pseudoplot\boar_pain_0.ogg", file probably missing from disk/repository
npc\pseudoplot\boar_attack_5.ogg has 0 samples, refusing to load
Failed to load sound "npc\pseudoplot\boar_attack_5.ogg", file probably missing from disk/repository

-I got two different errors upon spawning in the Pyrogeist, the first being this one:
[[VJ] STALKER Mutants] lua/entities/npc_vj_creature_baseq/init.lua:1008: attempt to call method 'VJ_DoSelectDifficulty' (a nil value)
1. unknown - lua/entities/npc_vj_creature_baseq/init.lua:1008
2. Spawn - [C]:-1
3. InternalSpawnNPC - gamemodes/sandbox/gamemode/commands.lua:452
4. Spawn_NPC - gamemodes/sandbox/gamemode/commands.lua:505
5. unknown - gamemodes/sandbox/gamemode/commands.lua:535
6. unknown - lua/includes/modules/concommand.lua:54

-This is the second one:

ERROR: Tried to SetParentAttachment for entity env_sprite (env_sprite), but it has no attachment named eyes.
ERROR: Tried to SetParentAttachment for entity env_sprite (env_sprite), but it has no attachment named eyes.

-The senator is missing it's model even though I've subscribed and downloaded the resource file(s).

-I got this error with the Zombie Babka:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_zombi11/init.lua:385: attempt to call method 'OnPlayerSightSoundCode' (a nil value)
1. OnPlayerSightCode - lua/entities/vj_mutant_zombi11/init.lua:385
2. DoEntityRelationshipCheck - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3737
3. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2608

-I also had a similar issue with the Zombie Fire:
[[VJ] STALKER Mutants] lua/entities/vj_mutant_zombi2/init.lua:369: attempt to call method 'OnPlayerSightSoundCode' (a nil value)
1. OnPlayerSightCode - lua/entities/vj_mutant_zombi2/init.lua:369
2. DoEntityRelationshipCheck - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:3737
3. unknown - addons/vj-base/lua/entities/npc_vj_creature_base/init.lua:2608

I don't know how useful any of this is considering how inexperienced I am with lua but hopefully there is a fix for all of these.
Last edited by Vent Xekart; 17 May, 2020 @ 9:24pm
the kettel 17 May, 2020 @ 9:24pm 
ok
i care butr i wanna see the senator
☭Comrade Communist☭  [developer] 17 May, 2020 @ 11:11pm 
The model error is treated by deleting the resource file, because the size is huge, not everything is downloaded, so try this method, this is thanks to the developers for such a "good" workshop loader.
{Glass Lemonade} 18 May, 2020 @ 8:04am 
there is also this [[VJ] STALKER Mutants] lua/entities/vj_mutant_snork/init.lua:99: attempt to call method 'VJ_ACT_PLAYACTIVITY' (a nil value)
1. unknown - lua/entities/vj_mutant_snork/init.lua:99

Timer Failed! [prig2][@lua/entities/vj_mutant_snork/init.lua (line 98)]
the kettel 18 May, 2020 @ 8:37am 
its still a good mod comrade
funyman. 19 May, 2020 @ 3:17pm 
NO


































Jackal 23 May, 2020 @ 8:53am 
the npcs wont spawn in
-Victoria- 7 Jun, 2020 @ 9:32pm 
When thinking is disabled, NPCs take proper headshot damage and usually die if they're anything less than a pseudogiant, but with thinking enabled, a headshot does just normal damage.
Last edited by -Victoria-; 7 Jun, 2020 @ 9:32pm
Whiteknight89 2 Jul, 2020 @ 4:00pm 
i cant see them at all in can see the shadows
Whiteknight89 2 Jul, 2020 @ 4:00pm 
i need help

Nehu 31 Dec, 2020 @ 12:03pm 
only puts almanacs, dont got mutants, what should i do?
Buhgalter 29 May, 2022 @ 7:39am 
Этот аддон, по какой-либо причине мешает работе tool relationship в vj base
Last edited by Buhgalter; 29 May, 2022 @ 7:39am
sunny 27 Dec, 2022 @ 5:38pm 
i'm burning even after i died of fire zombie
zubo1 28 Dec, 2024 @ 9:58am 
when parasite explodes after some seconds whole screen is missing texture, also both brains explode with missing texture
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