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I like your stats. It would be a very cool item but the other buildings?
Maybe:
+Turns Enemy sentry into Friendly sentry in 5-10 Seconds
+Deactivates Dispenser + Teleporter
-Does no damage to Sentries, Dispenser + Teleporter
I could see dropping damage, but it would be wasted potential if you couldn't use their other buildings.
+sappers deal explosive damage when removed
-sappers have %90-%100 less sapping power
-sappers can be damaged by rescue ranger
that could be the debuff
and the reverse sapper would have to be very noticable as another debuff, so teammates can be warned that it's turning
( haven't made it yet )
Sentry only attacks for 10 seconds
Sentry has 2 second delay before turning on team
Sappers are destroyed in one hit (2 for Jag)
-5 seconds before targeting buildings engineer.
(+) Sappers placed on buildings cannot be removed.
(+) Enemies going nearby sapped building trigger an explosion, destroying the building and severly damaging nearby enemies.
(-) Does not deal damage to the building.
(-) Does not disable the building.
(-) Sappers are auto removed after 25 seconds.