Call of Duty: Black Ops III

Call of Duty: Black Ops III

PIRATE ISLAND
 This topic has been pinned, so it's probably important
Praaly  [developer] 21 May, 2020 @ 4:13pm
[INFO] GLITCH'S & BUG'S
Pirate Island
Thank you for reporting all the bugs, they will be fixed as time goes by.

Bug Found (0):

Bug in progress (0) :

Bug FIX (1): "When me and two friends were playing this map, we tried to use the teleporter in the barn but it would give us a connection interrupted and the host's game would be locked until closed in task manager."
Last edited by Praaly; 22 May, 2020 @ 6:28am
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Showing 1-15 of 15 comments
kyle 21 May, 2020 @ 10:17pm 
When me and two friends were playing this map, we tried to use the teleporter in the barn but it would give us a connection interrupted and the host's game would be locked until closed in task manager.
Praaly  [developer] 22 May, 2020 @ 3:16am 
@1997 Honda Odyssey in progress thanks.
I am currently correcting the bug of the teleporter in multi, it will be fixed in 1 hour.

EDIT : FIXED
Last edited by Praaly; 22 May, 2020 @ 6:27am
Joe Gatto 22 May, 2020 @ 4:09pm 
great map! found a bug that wouldn't let me swap out of the "found sword" after I bought a second weapon. This caused me to get down...after being revived by quick revive in solo, I also experienced a bug that showed an incorrect amount of points( from 4000 to 180 points). So i got down again and after the end game screen, my original points were displayed again. Not sure if these are random bugs that can be fixed, but I thought it was worth the mention. keep up the good work!
Praaly  [developer] 22 May, 2020 @ 5:47pm 
Thank you very much.
Hellow ! I've just finished the map with 2 good guys ! So first it was really awesome, this map is god tier you're a true custom zombie map artist men.
However, we've found some bugs or missing things or problems, i'm not reading others i'm going to do a full report.

So first : we can't be able to found double tap, it's normal or not ? we found all others except him (map difficulty really increased thought).

A big prtoblem with the portals : when you're back to 1st island, even in multiplayer, zombies accumulates in the 2nd island portal spawn point, so when you're in 1st island, the number of zombies is ridiculous if all the players aree not there, and when you go back to 2nd island you're instant killed by 30 zombies and you're very sad ! except that the portal system is excellent.

A collide problem : a house in the village, with skull on a chair on the side, you can cross a wall forward this house.

what is the alien elephant in a corner of the map ? XD
the collision with the tree left to him as a problem too.

Maybe explain more the 1st boss fight step.I admit spamming my action key without really understanding what i'm doing.

The texts in general are too small (maybe take the same font with 2 or 4 px bigger it will be perfect)

the ghost speaking are in the same size at the left bottom side of the screen, it's bearly readable.
maybe place them at the middle top of the screen, it would be perfect for me.

As far as I know these are all the issues we can find in this map. Correct them and your map will be one of the best map never seen.
Last edited by [HF]♕☾Shinoa☽♕; 23 May, 2020 @ 6:08am
Praaly  [developer] 23 May, 2020 @ 6:25am 
Originally posted by HF♕☾Shinoa☽♕:
Hellow ! I've just finished the map with 2 good guys ! So first it was really awesome, this map is god tier you're a true custom zombie map artist men.
However, we've found some bugs or missing things or problems, i'm not reading others i'm going to do a full report.

So first : we can't be able to found double tap, it's normal or not ? we found all others except him (map difficulty really increased thought).

A big prtoblem with the portals : when you're back to 1st island, even in multiplayer, zombies accumulates in the 2nd island portal spawn point, so when you're in 1st island, the number of zombies is ridiculous if all the players aree not there, and when you go back to 2nd island you're instant killed by 30 zombies and you're very sad ! except that the portal system is excellent.

A collide problem : a house in the village, with skull on a chair on the side, you can cross a wall forward this house.

what is the alien elephant in a corner of the map ? XD
the collision with the tree left to him as a problem too.

Maybe explain more the 1st boss fight step.I admit spamming my action key without really understanding what i'm doing.

The texts in general are too small (maybe take the same font with 2 or 4 px bigger it will be perfect)

the ghost speaking are in the same size at the left bottom side of the screen, it's bearly readable.
maybe place them at the middle top of the screen, it would be perfect for me.

As far as I know these are all the issues we can find in this map. Correct them and your map will be one of the best map never seen.


Thank you very much for your message, I'll correct that.
F3n1ks 23 May, 2020 @ 12:08pm 
It was a fun map to play things i've seen or experienced :

One of the shield parts was close to a debris clear ( the village one ) and under a rock that it wasn't actually visible until you saw the pick up part on the screen.

When you ride the train the gun wall buy wasn't buyable, also when you stand on the edge of the traindoor at the second island the zombies stopped moving.

I could pick up the key from outside the house just by standing against the wall not that huge of problem but just throwing it in.

In search of the skulls found it kind of awkward that there were 3 in the small beginning area, maybe move some of them to another area like one at the stamin up place and one extra in the village. ( just a suggestion aswell as the shield table there might be better moving them to the bigger part of the map )

When buying the helicopter stood on the other side of the helicopter but couldn't get in game still finished though.

Otherwise liked the guardian that was really well made aswell as the ship before the boss fight.
PiXbO#71 23 May, 2020 @ 10:57pm 
Hey I lost all of the weapons on the first part of the map when I picked the revolver, dunno why that has happened, but it did and I couldn't buy another weapons.
TheDawnFox 24 May, 2020 @ 1:08pm 
Here the bugs and advices after playing the map:

-The zombies get stuck in a tree and cant reach the player, this happened in round 26 of my run (link given in comment section)
-When you are at spawn and decide to use the portal mid round, lots of zombies are gonna be waiting on the other side, giving you an insta down.
-The waterfront sign in SOE train is glitchy
-The final boss is extremely easy to kill and its disappointing after all those steps. I suggest you buff his health and allow the rest of the map, theres a lot of area wasted. Also adding some WaW sprinters/napalms while on that step would spice up things a little bit. The perkaholic would feel very rewarding after that.
-The map is lacking ambient sounds (jungle/beach ambience) this would give the map a lot of immersion and life. Also you could add some particles perhaps? leaves flying around, this kind of stuff, would definitely improve overall.
-The boss fight definitely needs some epic music, feels empty and basic.

Thats it by now, 10/10 amazing work Praaly, keep modding man!
Praaly  [developer] 24 May, 2020 @ 1:48pm 
Originally posted by TheDawnFox:
Here the bugs and advices after playing the map:

-The zombies get stuck in a tree and cant reach the player, this happened in round 26 of my run (link given in comment section)
-When you are at spawn and decide to use the portal mid round, lots of zombies are gonna be waiting on the other side, giving you an insta down.
-The waterfront sign in SOE train is glitchy
-The final boss is extremely easy to kill and its disappointing after all those steps. I suggest you buff his health and allow the rest of the map, theres a lot of area wasted. Also adding some WaW sprinters/napalms while on that step would spice up things a little bit. The perkaholic would feel very rewarding after that.
-The map is lacking ambient sounds (jungle/beach ambience) this would give the map a lot of immersion and life. Also you could add some particles perhaps? leaves flying around, this kind of stuff, would definitely improve overall.
-The boss fight definitely needs some epic music, feels empty and basic.

Thats it by now, 10/10 amazing work Praaly, keep modding man!

Thank you very much, update tonight of the bugs of teleporter and especially of the boss who will be more difficult to kill.
JustARaceThing 26 May, 2020 @ 9:18pm 
Hi, this is a wonderful map. Just wanted to say it is right now impossible to get back into the chopper. hope i didnt miss that this is a know issue or not, but we completed the EE just to not be able to get into black hawk at the end (I was cliped into the cockpit and my partner was sent to the main island) We had to make sure we didnt miss something but when we looked up yt vids they met the same demise. Any fix for this or is this not possible via the game engine?
dobo 30 May, 2020 @ 11:17am 
I bought the buyable ending and we were not able to enter the helicopter? It pushed me off the edge of the map and I died after falling and my friend got pushed into the teleporter and died because of the "all zombies waiting on the other side" bug. So we bought the ending and got glitched out and died, pretty lame.

Also there are many "stand here and zombies can't reach you spots"

Two are: Stand inside the door where you pickup the book/Stand inside the broken train on the island
Tails1152 15 Jul, 2020 @ 9:59am 
I had an instance where I had completed the Easter Egg and got all the perks. After this I decided to fill my Mule Kick weapon slot by getting another gun. After that I found Black Beard's sword at got that as well, making the game think I had 4 guns. After a while I decided to grab the starting pistol at the beginning, making the game think I'm cheating by having so many guns, taking away all my guns and my points. I know that's a feature of the game itself, but I believe it stems from the sword not replacing one of your other weapons.
Nobody_Special 25 Jun, 2021 @ 9:34pm 
My game crashes everytime i start the map. I will get the custom loading screen and then crash
Praaly  [developer] 1 Jul, 2021 @ 5:02am 
Originally posted by Genasi Warlock:
My game crashes everytime i start the map. I will get the custom loading screen and then crash
you don't have a PC for then, you are the only one who had this problem
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