Team Fortress 2

Team Fortress 2

The Defensive Engie Pack
Grey Mauser 29 Mar, 2021 @ 9:36pm
What i expect it to be if it gets added:
Shield generator: creates a wrangler-like shield around it which can be entered by your teammates. The projectiles and bullets of enemies are stopped by this shield, however the opponents can still enter it and fight you teammates in melee/using some close range weapons like a shotgun inside the shield. It can be sapped which will deactivate the shield and damage the generator over time. If the shield blocks too much bullets or projectiles it will be deactivated for few seconds. Projectiles affect shield deactivation more strongly than bullets. Cannot be upgraded. Has 200 hp. Metal cost: 150.

Beartrap: can't be sapped. If a spy steps in it he takes 15 damage, can't move for 2 seconds and starts bleeding. When a spy gets catched by the beartrap it changes it's icon on the engi's hud. after catching a spy it needs to be manually reset by pressing action button on it or picking it up and placing again. If the spy that got catched by the trap is in invis his silhoutte will be seen for 4 seconds. Cannot be upgraded. Cannot be destroyed unless if the engineer that built it destroys it through destruction PDA. Can only catch spies. Metal cost: 25.