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the trap shake sthe ennemies view deals 2 hp damage per second and gets removed when the enemy get a health pack or a supply locker btw the engie should have two
and to replace the dispenser you should have a flame trap that triggers when ennemies stand near it it is disguised as an ennemy dispenser and has the normal pyro flamethrower stats
The shield generator creates a shield that takes charge from enemys and protects the ones inside it and replaces the sentrygun.
Bear trap replaces the teleporter. Does roughly 50-65 damage with a small bleed and slow effect, both letting up at the same time. Trap takes roughly 3-5 seconds to reset after firing.
50% move speed on enemies inside shield.
25% damage reduction to teammates.
The speed reduction can help identify spies.
lowest Hp
small range
shield break reset timer 25sec
shield change color when hp is lower
Bear trap: traps enemy
add bleeding
destroy to set free
Bear Trap: replaces teleporter can build up to 3, once set off they are destroyed, does about the same damage as a rocket blast from the regular sentry
-All Original Buildings
+Bear trap in place of teleporters
+Shield in place of sentry
+Mini-Dispenser in place of Dispenser? (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=74832833)