Cities: Skylines

Cities: Skylines

FPS Booster
LeonardMT 14 Dec, 2020 @ 1:24pm
Why does this mod make Cities Skylines use so much RAM?
Before I installed the 2 mods C:S only used about 5 GB after loading now C:S uses around 9 GB! even 5 min after loading a city.
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Showing 1-5 of 5 comments
Krzychu1245  [developer] 15 Dec, 2020 @ 1:45pm 
Don't ask me. This mod does not generate anything which could eat memory.
To run vanilla game with all DLCs you need about 12-16GB RAM.
LeonardMT 16 Dec, 2020 @ 9:20am 
Originally posted by Krzychu1245:
Don't ask me. This mod does not generate anything which could eat memory.
To run vanilla game with all DLCs you need about 12-16GB RAM.
Thanks for your reply there was something funky about the save I tried it on a new city and it worked wonders however there's a snapping issue with industry DLC farms and moving buildings
Krzychu1245  [developer] 16 Dec, 2020 @ 12:54pm 
I need logs - after loading savegame collect using button in mod options, because someone else also reported problem with snapping but I can't reproduce it with my mod list
LeonardMT 16 Dec, 2020 @ 1:18pm 
Originally posted by Krzychu1245:
I need logs - after loading savegame collect using button in mod options, because someone else also reported problem with snapping but I can't reproduce it with my mod list
Ok I'll provide logs as soon as I can.
LeonardMT 16 Dec, 2020 @ 1:41pm 
Originally posted by Krzychu1245:
I need logs - after loading savegame collect using button in mod options, because someone else also reported problem with snapping but I can't reproduce it with my mod list
Ok I got the output log I'll add more when I have time.
https://drive.google.com/drive/folders/1axV1xSCP-6wcKLdFpXEYb50a22tFOtmM?usp=sharing
I can't use PasteBin because the log is about 3,000,000 lines long .
Last edited by LeonardMT; 19 Dec, 2020 @ 9:17pm
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