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Do any of you have an idea what could be causing this?
First:
There is something wrong with directories for LoadingScreen mod report
Second (probably the root cause):
Basically something went wrong and one or more road textures are missing/incomplete/broken so game can't render those roads and other objects too. The reason why you see objects from distance is the game renders different meshes(combined low res) using single(also combined) texture
Further hours of experimenting has led me to suspect that it might be an issue with Railway Replacer station tracks being connected to each other (+to nodeless tracks) and then having connections hidden with TM:PE Hide unconnected tracks. According to the mod page there shouldn't be any tracks that get hidden, yet for me tracks do get hidden, with the gravel texture underneath the junction changing to the one of the ground underneath. I don't know why this would only cause issues after a few minutes though.
I'll probably submit a report on their mod page, many thanks for taking your time!
Tbh I don't really know what to look for in there
[Error] : ArgumentNullException: Argument cannot be null.
Parameter name:
value
UnityEngine.MaterialPropertyBlock.SetTexture (Int32 nameID, UnityEngine.Texture value)
PropInstance. RenderLod (. CameraInfo cameraInfo,
„PropInfo info)
PropManager. EndRenderingImpl(.CameraInfo cameraInfo)
SimulationManagerBase'2 [Manager, Properties]. EndRendering ( CameraInfo cameraInfo)
PropManager, IRenderableManager.EndRendering (.CameraInfo cameraInfo)
RenderManager. FpsBoosterLateUpdate ()
BehaviourUpdater.Updater.LateUpdate
i will try right now to uninstall fps booster and i will try again
Nothing in FPS Booster has changed. One of the reasons, not related with this mod is that Metro Overhaul Mod can cause that problem. I couldn't reproduce it no my side, but so far all users which also use MOM fixed the problem by distabling it (enabling ghost mode). I found an issue in MOM code, notified the author but I'm not 100% sure if it is the real source.