Garry's Mod

Garry's Mod

BSMod Punch SWEP + Kick & KillMoves
Important improvements for a good addon!
I would like you to implement the “seamless animations” function, otherwise, when using any animation, the player model “suddenly” moves to the position where the animation begins, I think you know what I mean. Remember how in Far Cry 3 (for example) if the player is very far from the NPC, then he does not teleport to him to perform a Killmove, but quickly approaches, thereby making the kills smooth and realistic. P.S. I noticed that even there there is such a problem, the camera sharply changes the camera angle becoming in the “Start of Animation”, here is an example Video - https://youtu.be/qLh7Wl_flbw?si=Bf6OV3bz8Aj3Lxoe, watch it at 0.25 so it will be more convenient to notice this. BUT! If you manage to implement this idea, then it will be one of the best and COOLEST addons ever created in this Video Game!!! Thank you for your understanding, I wish you good luck in developing your next addons! P.S. And yes, I know that you are not the author of the addon, but still it is a BASE, and that’s why I wrote this request here! :)) P.S.S. Oh yes, as the person above wrote 👆, do not forget to disable (or reduce the head, I know this feature in the game), but it is better to disable it only for the player (so that other players on the server do not see “Headless Jack” when he does Killmove) - turning off the head and possibly hair in first person!! Otherwise, sometimes it’s noticeable and prevents you from seeing anything when doing Killmove, thank you!! :steamthumbsup: :steamhappy: