Garry's Mod

Garry's Mod

[PM] H.E.V. MK-3 OUTDATED
 Este tópico foi afixado, então deve ser importante
Jofoyo  [desenvolvedor(a)] 25/mai./2020 às 18:04
Bugzz
post em here please.

Please provide screenshots and list any addons that may be correlated to the issue.
Última edição por Jofoyo; 31/mai./2020 às 12:41
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Exibindo comentários 113 de 13
MellowtheSpook 30/mai./2020 às 21:50 
model is broken, can see part of his chest when holding smg
Jofoyo  [desenvolvedor(a)] 30/mai./2020 às 22:11 
Escrito originalmente por daedric_helm:
model is broken, can see part of his chest when holding smg
Shouldn't be possible, there is no chest in the c_arms mesh. If you are using Gmod Legs or a mod like that it may be incompatible.
MellowtheSpook 31/mai./2020 às 16:33 
it happened when this is the only addon enabled, so not likely
Homelander 4/jun./2020 às 1:47 
Head mesh isn't finished, I think. (Arms are fine, they look broken because CoD Animation Mod.) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2118574721
Jofoyo  [desenvolvedor(a)] 4/jun./2020 às 1:47 
Escrito originalmente por ManiaSonic:
Head mesh isn't finished, I think. (Arms are fine, they look broken because CoD Animation Mod.) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2118574721
what

I didn't design the mesh to be scaled.
Última edição por Jofoyo; 4/jun./2020 às 1:52
Homelander 4/jun./2020 às 1:52 
Escrito originalmente por JustJacob:
Escrito originalmente por ManiaSonic:
Head mesh isn't finished, I think. (Arms are fine, they look broken because CoD Animation Mod.) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2118574721
what
some parts of the helmet are transparent, but you can't see it without scaling head
Jofoyo  [desenvolvedor(a)] 4/jun./2020 às 1:53 
Escrito originalmente por ManiaSonic:
Escrito originalmente por JustJacob:
what
some parts of the helmet are transparent, but you can't see it without scaling head
Precisely, so don't scale the head.
Homelander 4/jun./2020 às 1:54 
Escrito originalmente por JustJacob:
Escrito originalmente por ManiaSonic:
some parts of the helmet are transparent, but you can't see it without scaling head
Precisely, so don't scale the head.
Oh.
sebi 9/jun./2020 às 0:40 
Escrito originalmente por ManiaSonic:
Escrito originalmente por JustJacob:
Precisely, so don't scale the head.
Oh.
bruh
Jofoyo  [desenvolvedor(a)] 11/jun./2020 às 16:06 
Escrito originalmente por Clone-7575 Linux:
The finger on the left hand is sticking through the wrist when using any of the fist sweps.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2127334830

Also, the body is clipping into view when using the stock pistol. The clipping is visible on the left arm towards the bottom of the screen.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2127338591

Yeah there's something weird with the fist sweps animations that jack up custom arms, it's really finnicky but minor enough for it to not really be worth fixing.

It also looks like you're using a custom animation mod for the pistol, it's also not the body that's clipping through, it's the upper arm. If it really bugs you that much change the view model fov slightly with "Viewmodel_fov #", I think the default is 54?
Escrito originalmente por JustJacob:
Escrito originalmente por Clone-7575 Linux:
The finger on the left hand is sticking through the wrist when using any of the fist sweps.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2127334830

Also, the body is clipping into view when using the stock pistol. The clipping is visible on the left arm towards the bottom of the screen.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2127338591

Yeah there's something weird with the fist sweps animations that jack up custom arms, it's really finnicky but minor enough for it to not really be worth fixing.

It also looks like you're using a custom animation mod for the pistol, it's also not the body that's clipping through, it's the upper arm. If it really bugs you that much change the view model fov slightly with "Viewmodel_fov #", I think the default is 54?
and this is why i like the mk 2 hev more
Floogini ravioli 25/fev./2022 às 21:18 
biceps are visable when holding ar2

and when i say visable i mean they are going into the camera
Última edição por Floogini ravioli; 25/fev./2022 às 21:19
C_hands are Really glitchy and broken with TFA weapons. Hands hide the screen when using them
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