Half-Life: Alyx

Half-Life: Alyx

SpacePort - A Halo Themed Adventure
Irish_Ranger 31 May, 2020 @ 1:57pm
Very enjoyable level
I wasn't expecting much but for proof of concept that works very well. but good mix of puzzle and action.

I loved the music action scene at the end, hearing that halo music really got my blood pumping as I dodge and shot my way to glory!

only 2 slight feedback one,
there area just before the button puzzle there is some fleckering floor graphics. then at the force field puzzle, it wasnt 100% clear and was my accient that I happened to be looking around.

but overall a very well done out map that took me about 40 min to complete, but big chunk of that was getting stuck on the fore field puzzle.

I will use this map when I want to quickly demo VR to friends, its fun, quick to get into, good puzzles and again I freaking loved the ending really got my blood pumping.
Last edited by Irish_Ranger; 1 Jun, 2020 @ 3:41am
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Showing 1-3 of 3 comments
Speeder99123  [developer] 31 May, 2020 @ 8:56pm 
Thank you for the feedback and kind words! I'm looking into maybe giving a bit more of a clue to the shield door puzzle. the texture flickering is also an interesting issue, ill try to look into but probably has to do with how many materials are loaded at once since the level is one giant model with about 50 materials applied to it that are all loaded at the same time.
Irish_Ranger 1 Jun, 2020 @ 2:15am 
Originally posted by Speeder99123:
Thank you for the feedback and kind words! I'm looking into maybe giving a bit more of a clue to the shield door puzzle. the texture flickering is also an interesting issue, ill try to look into but probably has to do with how many materials are loaded at once since the level is one giant model with about 50 materials applied to it that are all loaded at the same time.

its all very minor stuff, and doesnt take away from what was a very enjoyable experience. Look forward to more I made sure to share your work far and wide with many of my fellow VR buddies

could you turn the switch around so the player is facing the force fields so can see them being turned off as you turned.
Last edited by Irish_Ranger; 1 Jun, 2020 @ 2:17am
Irish_Ranger 2 Jun, 2020 @ 8:41am 
Complete gameplay video https://www.twitch.tv/videos/639121222
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