Don't Starve Together

Don't Starve Together

Lazy Controls
keeth 19 Jun, 2020 @ 9:36am
11
# Generating SURVIVAL Mode Level
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[00:01:03]: Prefab Swap Selection: regular grass
[00:01:03]: Prefab Swap Selection: twiggy trees
[00:01:03]: Prefab Swap Selection: juicy berries
[00:01:03]: Sculptures_1 added to task Beeeees!
[00:01:03]: Maxwell5 added to task Speak to the king
[00:01:03]: Maxwell7 added to task Forest hunters
[00:01:03]: Maxwell6 added to task Beeeees!
[00:01:03]: Warzone_2 added to task Great Plains
[00:01:03]: Sculptures_5 added to task Squeltch
[00:01:03]: New size: 50 small
[00:01:03]: Creating story...
[00:01:03]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:01:03]: [Story Gen] LinkNodesByKeys
[00:01:03]: Finding valid start task...
[00:01:03]: ...picked Make a pick
[00:01:03]: Has start node Clearing
[00:01:03]: Adding Background Nodes
[00:01:03]: [Story Gen] Adding Cove Nodes
[00:01:03]: [Ocean] Processing ocean fake room content.
[00:01:03]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:01:03]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:03]: GenerateVoronoiMap [100]:
[00:01:05]: ...Done.
[00:01:05]: [Make a pick:BG_73:BGGrass] poly.size() == 0
[00:01:05]: [!] edge == NULL
[00:01:05]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:01:05]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:01:05]: [Story Gen] RestrictNodesByKey
[00:01:05]: [Story Gen] Adding Cove Nodes
[00:01:05]: [WorldSimActual::WorldGen_AddNewPositions]
[00:01:05]: [WorldSimActual::WorldGen_VoronoiPass]
[00:01:05]: GenerateVoronoiMap [50]:
[00:01:07]: ...Done.
[00:01:07]: [Make a pick:BG_73:BGGrass] poly.size() == 0
[00:01:07]: [!] edge == NULL
[00:01:07]: ... story created
[00:01:07]: Baking map... 50
[00:01:07]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:01:07]: [WorldSimActual::ConvertToTileMap]
[00:01:07]: [ConvertToTileMap]
[00:01:07]: [WorldSimActual::ConvertToTileMap] complete
[00:01:07]: [WorldSimActual::SeparateIslands]
[00:01:07]: [SeparateIslands]
[00:01:07]: [WorldSimActual::SeparateIslands] complete
[00:01:07]: Map Baked!
[00:01:07]: [WorldSimActual::ForceConnectivity]
[00:01:07]: [GenerateLandmasses]
[00:01:07]: [GenerateLandmasses] islands: 11
[00:01:07]: [MergeConnectedLandmasses] false
[00:01:07]: [WorldSimActual::ForceConnectivity] complete
[00:01:07]: [WorldSimActual::DrawRoads]
[00:01:07]: [DrawRoads]
[00:01:07]: [WorldSimActual::DrawRoads] complete
[00:01:07]: Encoding...
[00:01:07]: Encoding... DONE
[00:01:07]: Checking Tags
[00:01:07]: Populating voronoi...
[00:01:07]: Warning! Could not find a spot for tallbird_rocks in node Dig that rock:4:Rocky
[00:01:07]: Warning! Could not find a spot for Maxwell6 in node Beeeees!:0:FlowerPatch
[00:01:07]: [ReplaceSingleNonLandTiles] Validating...
[00:01:07]: [ReplaceSingleNonLandTiles] Replaced 3 tiles.
[00:01:07]: Not checking for disconnected tiles.
[00:01:08]: [Ocean] Placing ocean set pieces.
[00:01:08]: [Ocean] Placed 8 of 8 ocean set pieces.
[00:01:08]: [Ocean] Convert impassible to water...
[00:01:08]: [Ocean] Square fill...
[00:01:09]: [Ocean] Ground fill...
[00:01:10]: [Ocean] Noise...
[00:01:10]: [Ocean] Blend...
[00:01:11]: [Ocean] Adding shoreline...
[00:01:11]: [Ocean] Void Outline...
[00:01:11]: [Ocean] Populating the ocean with lots of fun things to do...
[00:01:11]: [Ocean] Placing ocean set pieces.
[00:01:11]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:01:11]: [Ocean] Placing ocean set pieces.
[00:01:11]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:01:11]: [Ocean] Placing ocean set pieces.
[00:01:11]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:01:12]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found).
[00:01:12]: Checking Required Prefab sculpture_bishop has at least 1 instances (3 found).
[00:01:12]: Checking Required Prefab crabking has at least 1 instances (1 found).
[00:01:12]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:01:12]: Checking Required Prefab moon_fissure has at least 2 instances (71 found).
[00:01:12]: Checking Required Prefab sculpture_rook has at least 1 instances (2 found).
[00:01:12]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found).
[00:01:12]: Checking Required Prefab sculpture_knight has at least 1 instances (2 found).
[00:01:12]: Checking Required Prefab gravestone has at least 1 instances (28 found).
[00:01:12]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found).
[00:01:12]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found).
[00:01:12]: [ReplaceSingleNonLandTiles] Validating...
[00:01:12]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:01:12]: Done forest map gen!
[00:01:12]: Checking map...
[00:01:12]: Generation complete
[00:01:12]: WorldSim::SimThread::Main() complete
[00:01:12]: Serializing world: session/3442340D27804EBC/0000000002
[00:01:12]: Klump load on boot started.
[00:01:12]: Klump files loaded: 0
[00:01:12]: Unload FE
[00:01:12]: Unload FE done
[00:01:16]: Mod: workshop-2111412487 (Lazy Controls) Registering prefabs
[00:01:16]: Mod: workshop-2111412487 (Lazy Controls) Registering default mod prefab
[00:01:16]: Mod: workshop-1365141672 (Too Many Items Plus) Registering prefabs
[00:01:16]: Mod: workshop-1365141672 (Too Many Items Plus) Registering default mod prefab
[00:01:16]: ../mods/workshop-1365141672/images/customicobyysh.tex is 1188x1188 but compressed textures must have power of 2 dimensions.
[00:01:16]: LOAD BE
[00:01:21]: LOAD BE: done
[00:01:21]: Begin Session: 3442340D27804EBC
[00:01:21]: saving to server_temp/server_save
[00:01:21]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:21]: Loading 17 new character(s)
[00:01:22]: Total 17 character(s) loaded
[00:01:23]: Loading Nav Grid
[00:01:23]: World generated on version 417125, using seed: 1592584277
[00:01:29]: Reconstructing topology
[00:01:29]: ...Sorting points
[00:01:29]: ...Sorting edges
[00:01:29]: ...Connecting nodes
[00:01:29]: ...Validating connections
[00:01:30]: ...Housekeeping
[00:01:30]: ...Done!
[00:01:30]: 1 uploads added to server. From server_temp
[00:01:30]: Telling Client our new session identifier: 3442340D27804EBC
[00:01:33]: Validating portal[1] <-> <nil>[1] (inactive)
[00:01:33]: Validating portal[2] <-> <nil>[2] (inactive)
[00:01:33]: Validating portal[3] <-> <nil>[3] (inactive)
[00:01:33]: Validating portal[4] <-> <nil>[4] (inactive)
[00:01:33]: Attempting to send resume request
[00:01:33]: Resuming user: session/3442340D27804EBC/C7GSC53084I81HGK2820002
[00:01:33]: ReceiveResumeNotification
[00:01:33]: Deleting user: session/3442340D27804EBC/C7GSC53084I81HGK2820002/0000000003
[00:01:34]: Validating portal[5] <-> <nil>[5] (inactive)
[00:01:34]: Validating portal[6] <-> <nil>[6] (inactive)
[00:01:34]: Validating portal[7] <-> <nil>[7] (inactive)
[00:01:34]: Validating portal[8] <-> <nil>[8] (inactive)
[00:01:34]: Validating portal[9] <-> <nil>[9] (inactive)
[00:01:34]: Validating portal[10] <-> <nil>[10] (inactive)
[00:01:44]: Spawn request: wendy from [Host] 阿诺真的暖
[00:01:44]: Skin request: () () () () ()
[00:01:44]: modimport: ../mods/workshop-1365141672/language/Stringslocalization.lua
[00:01:44]: [TooManyItemsPlus] Get your language from steam!
[00:01:44]: modimport: ../mods/workshop-1365141672/language/Stringslocalization_chs.lua
[00:01:44]: [TooManyItems] Can not find mod_config_data/toomanyitemsplus_teleport_save_3442340D27804EBC
[00:01:45]: Spawning player at: [Fixed] (4.00, 0.00, 252.00)
[00:01:45]: Serializing user: session/3442340D27804EBC/C7GSC53084I81HGK2820002/0000000003
[00:01:45]: Deserializing tile data (406 x 406)
[00:01:49]: ../mods/workshop-1365141672/images/customicobyysh.tex is 1188x1188 but compressed textures must have power of 2 dimensions.
[00:02:17]: ../mods/workshop-1365141672/images/customicobyysh.tex is 1188x1188 but compressed textures must have power of 2 dimensions.
[00:02:18]: [TooManyItemsPlus] SpawnPrefab: log
[00:02:24]: [TooManyItemsPlus] SpawnPrefab: log
[00:02:33]:
COROUTINE 123323 SCRIPT CRASH:
[string "../mods/workshop-2111412487/scripts/modules..."]:56: attempt to call method 'GetItems' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2111412487/scripts/modules/batch_move_items.lua(56,1) in function 'GetItem'
../mods/workshop-2111412487/scripts/modules/batch_move_items.lua(115,1)
[00:02:33]:
COROUTINE 123323 SCRIPT CRASH:
[string "../mods/workshop-2111412487/scripts/modules..."]:56: attempt to call method 'GetItems' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2111412487/scripts/modules/batch_move_items.lua(56,1) in function 'GetItem'
../mods/workshop-2111412487/scripts/modules/batch_move_items.lua(115,1)
[00:02:33]: LuaError but no error string