Call of Duty: Black Ops III

Call of Duty: Black Ops III

LEVIATHAN
nelson01023 15 Sep, 2020 @ 11:17am
minor nitpicks + other things
eye glow on gas mask zombie is misaligned:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2229845179

weighting mistake on the gasmask zombie tanks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2229845320

weighting is a bit weird here (may not be an easy fix tbh)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2229863668

the sound for the death machine does not fit in at all. it's incredibly jarring to listen to when compared to the other weapon sounds.

another thing can yall please make the aba not obviously in an a-pose? absolutely despise seeing it like that AAAAAAAAAAAAAA!!!!!!!!!!!

also are there supposed to be more unique zombie skins? it's kind of strange seeing the exact same female zombie head over and over again and i was just wondering if that was broken when treyarch ♥♥♥♥♥♥ up xmodelaliases
Last edited by nelson01023; 15 Sep, 2020 @ 6:17pm
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Showing 1-2 of 2 comments
JBird632  [developer] 15 Sep, 2020 @ 11:25pm 
Ya Im not bothering with the weighting issues. I didn't do the best job when I initially create the model (yes I remodeled the COTD zombies from scratch...). The issue is there is sooooo much work required to rig them because you have to rig every single gib model - making the zombie model probably took me like 2-3 weeks along because of all the models I had to make plus the skinning.
nelson01023 16 Sep, 2020 @ 1:18pm 
Originally posted by JBird632:
Ya Im not bothering with the weighting issues. I didn't do the best job when I initially create the model (yes I remodeled the COTD zombies from scratch...). The issue is there is sooooo much work required to rig them because you have to rig every single gib model - making the zombie model probably took me like 2-3 weeks along because of all the models I had to make plus the skinning.

understandable. never knew that modding zombie models would be this irritating.


another thing, i'm gonna say this again, but the m14 feels suuuuper worthless now.

the loss of head-popping makes it a strong competitor with the springfield from WaW. it's literally good until round 2 afterwards it just fizzles out because you can't just pop heads anymore and let god do the rest of the round for you, which was kind of the m14's point ? ? ? ?

please buff the springfield 2 so that it's more like the original m14 from blops thank you




good map btw
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