Garry's Mod

Garry's Mod

Default wire inputs on doors
 This topic has been pinned, so it's probably important
The G-Man  [developer] 29 May, 2020 @ 12:06pm
Bugs and suggestions
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Showing 1-3 of 3 comments
Kazan-Sama 9 Aug, 2020 @ 6:31pm 
It has a way to save the inputs? everytime i load i need to set it again...
sparky-v 10 Sep, 2020 @ 2:41am 
The inputs table displays and I can highlight the input but I can't shoot (select) any of them. I have tried a number of door types (prop_door_rotating, func_door, etc.) with the same result.
gleeby deeby 19 Feb, 2023 @ 11:48am 
Toggle ignore +use to open seems to be broken. On link, doors can still be opened manually, but not closed. Unlinking or switching input to 0 does not revert this.
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