Stellaris

Stellaris

MVG War Exhaustion - Updated + Tweaked
MrFunEGUY  [developer] 29 May, 2020 @ 2:24pm
Variables this mod alters
NGameplay = {
WAR_EXHAUSTION_SHIP_KILLED_MULT = 0.5 # Multiplier of war exhaustion gained from ships- Was 2.0 Now 0.5 (Ships are more harder to replace than troops but still they are replaceable)
WAR_EXHAUSTION_ARMY_KILLED_MULT = 0.4 # Multiplier of war exhaustion gained from land battles (armies) - Was 0.25 Now 0.4
WAR_EXHAUSTION_PLANET_DESTRUCTION_MULT = 10.0 # War exhaustion from planets destroyed - Was 5 Now 10 (This should scare the ♥♥♥♥ out of enemies)
WAR_EXHAUSTION_PASSIVE_GAIN_YEARLY = 0.03 # The amount of yearly war exhaustion gained during war while under WAR_EXHAUSTION_PASSIVE_GAIN_CUTOFF
WAR_EXHAUSTION_PASSIVE_WAR_SIZE_DIV = 0.1 # No idea what this does?!
WAR_EXHAUSTION_PASSIVE_GAIN_CUTOFF = 1.0 # At this amount of war exhaustion (excluding occupation) you stop getting war exhaustion passively over time
WAR_EXHAUSTION_FROM_UNITS_CUTOFF = 1.0 # At this amount of war exhaustion (excluding occupation) you stop gaining war exhaustion from lost units
WAR_EXHAUSTION_HIGH_THRESHOLD = 1.0 # Apply negative modifier and show alert if war exhaustion >= this

ENFORCE_STATUS_QUO_MONTHS = 60

SET_DEFENDER_WAR_GOAL_TIME_LIMIT = 720 # Days defender have to set war goal after war started.

OCCUPATION_BASE_VALUE = 10 # Base value of occupied system, used for calculating relative occupation score of empire - Was 5 Now 10
OCCUPATION_PLANET_VALUE = 25 # Per planet in system - Was 5 Now 25
OCCUPATION_POP_VALUE = 1 # Per pop in system - Was 0.1 Now 1
OCCUPATION_STARBASE_VALUE = 25 # If starbase is upgraded - Was 5 Now 25

SYSTEM_LOST_CLAIM_STRENGTH = 10 # Strength of a claim given to an empire when their system is annexed
}

NAI = {
PEACE_WAR_EXHAUSTION_FACTOR = 100
PEACE_OCCUPATION_FACTOR = 100
PEACE_STATUS_QUO_FACTOR = -100 # Was -75 Now -100
PEACE_HIGH_WE_STATUS_QUO_FACTOR = 100
PEACE_DEMAND_SURRENDER_FACTOR = -100
PEACE_DEFENDING_CLAIM_SYSTEM_FACTOR = -10 # For every system
PEACE_DEFENDING_CLAIM_STARBASE_FACTOR = -20 # For systems with upgraded starbases - Was -40 Now -20
PEACE_DEFENDING_CLAIM_PLANET_FACTOR = -40 # For systems with colonies - Was -100 Now -40
PEACE_RELATIVE_NAVY_STRENGTH_FACTOR = 100 # Was 50 Now 100
}
Last edited by MrFunEGUY; 17 Mar, 2023 @ 4:48pm