UBOAT
[WIP 2025.1] U-Boat Expanded
This topic has been locked
link  [developer] 7 Aug, 2021 @ 5:27pm
Update Version 0.7.3e
This Version while not a major version change incorporates many new features / changes over vanilla.

Bug Reporting:
https://forms.gle/wZMMByD3YMenoqEZA

Summary of changes
Fixes
Attempting fix for Radio Error: Removed Convoy Intel Messages from BdU
Disabled a Wilhelmshaven Warship group due to spawning bugs in Vanilla.
Removed Wilhelmshaven ALT Group
Fix to General.xlsx Settings thanks to B4dHorse
Missions
Recompile Missions with more dynamic Difficulty (1st pass)
Added Scenario Descriptions
Updated Scenario Data
Spawners and Tasks
Added New Airfields: Russian Airfield 1, Norway Airfield 1
Added Air Patrol Spawners for USSR, and Norway
Added Aircraft Production for USSR and Norway
Added Hidden Entities at Normandy
Added Build Entity Tasks for USA at Normandy
Crew and Equipment
Adjusted Torpedo Maintenance period to match that of historical values
Added Crew Classes.xlsx
Experimenting with Crew Traits
Experimenting with Crew Tasks
First Pass at Food / Fuel / Torpedo Weights and Transfer speed
First Pass at Food Stack Limits to match kg values
Adjusted Action List Requirements
Adjusted Fuel Pricing
Adjusted Food Stack Limit
Adjusted Food Weight
Adjusted Food Cost (needs additional re-balancing)
-Note: will increase the price of many of the ship rewards to help offset supply cost.
will also look to add additional rewards to be given even when no vessels are sunk
Misc
Added Settings tables to General.xslx
Assets
Added Missing Assets for Test Campaigns
Added Scenario Assets
Added Scenario Icons
Added Mission UI Assets
Added Decoration Assets
Added Mission Icon Assets
Adjusted Skill Dependencies



Important Note
https://i.imgur.com/61VUIMw.png
This patch makes it so that crew members now require skills in order to obtain followers for tasks, the initial starting point will be that all officer types lack the ability to have followers and can accrue skills to do so.

The concept is to create a sense of value and progression for the officers - starting as green officers and progressing into wolves.

New Skills and traits have been added:

Weapons operator - Allows Radio Officers and Engineers to man the deck gun and turrets

Auxiliary Radio/ Hydrophone training - By default Leaders and Engineers are now at 10% performance of a normal radio operator for using the hydrophone and radio. (subject to change/balancing) . this skill bring the value back up to vanilla (33% performance):

Authority - Allows for 1 follower for officers
Improved Authority: allows for 2 followers for an officer
Excellent Authority (Leaders only): allows for 3 followers.

Restrictions on some of the Action Items such as receiving missions, recruitment, using specific stations (subject to change / balance)

New Assets and Descriptions for Scenarios (incomplete - as some scenarios may switch vessel)

New Pricing and Stack Limit changes to Food

Version 0.7.3a
Adjusted Price of food

Version 0.7.3b
Save compatibility fix
Adjusted Ship rewards to be higher to help match cost of items
Imported missing Skills Assets
Rebuild Silhouettes (still missing Benson and Revenge Class)
Adjusted some action group requirements to allow sailors npc interaction rather than just officers
Added Historical Crew Names to Campaigns (unknown officers left as generic title / must be changed by player until accurate names are found)

Version 0.7.3c
Fix for missing Assets
Adjusted the price of Ship Entities to be based off historical size of the vessel, the crew size, and tonnage (if applicable)

Version 0.7.3d
Fix for invisible Authority Skill

Version 0.7.3e
Version A049 fix to bug with giving Authority Skill (using wrong code class reference) Added Locals Data for Ports
Added Special Thanks Ships
Last edited by link; 29 Aug, 2021 @ 10:52am
< >
Showing 1-15 of 37 comments
Wrecker 12 Aug, 2021 @ 9:48pm 
I'm not able to use any of my crew at the beginning, I am only seeing two on duty and none of them appear to want to do anything but observation.
link  [developer] 13 Aug, 2021 @ 4:54am 
Originally posted by Wrecker:
I'm not able to use any of my crew at the beginning, I am only seeing two on duty and none of them appear to want to do anything but observation.

Which campaign are you loading
Is this a new campaign?
Have you tried clearing cache and Datasheets in the AppData Folder?

Could you share an output log
and maybe an image.
Wrecker 13 Aug, 2021 @ 5:19am 
It doesn't seem to matter what campaign I choose. I am doing U-32 right now, but it had the same problem on U-50. I just cleared cache and datasheets to no avail. Here are some images of the problems. https://imgur.com/a/9my5BXB
link  [developer] 13 Aug, 2021 @ 5:29am 
Can you also provide a copy of the output log.

I have a partial fix to some of these issues.

As far as the inability to assign sailors to officers I am still looking into the cause
Wrecker 13 Aug, 2021 @ 5:44am 
Just submitted a bug report, so you have all the info, didn't want to crowd the comments.
link  [developer] 13 Aug, 2021 @ 6:19am 
Originally posted by Wrecker:
Just submitted a bug report, so you have all the info, didn't want to crowd the comments.
Thank you kindly are this space is for exactly that, so feel free
Wrecker 13 Aug, 2021 @ 6:29am 
Let me know if you find anything from the bug report, I'm dying to play more UBE! 😀
link  [developer] 13 Aug, 2021 @ 9:25am 
A recent patch from the devs along with my upcoming hotfix may fix some of these issues. More word later
link  [developer] 13 Aug, 2021 @ 6:02pm 
Version Version 0.7.3d released - Fix for invisible Authority Skill
ewt1902 14 Aug, 2021 @ 1:10pm 
Originally posted by Wrecker:
I'm not able to use any of my crew at the beginning, I am only seeing two on duty and none of them appear to want to do anything but observation.

I got the same error like Wrecker. I cant use any of the sailor or reassign them :/
link  [developer] 14 Aug, 2021 @ 2:54pm 
do you recall which campaign you were using? I am trying to reproduce this error fully
link  [developer] 14 Aug, 2021 @ 9:32pm 
Still unable to resolve all the bugs with overall sailor management UI but the functionality works for promoting and adding skills, and gaining followers. the issue is more of a UI bug with the Crew Management UI and clicking the Add Sailors Assignment to an officer.
ewt1902 15 Aug, 2021 @ 2:00pm 
Originally posted by link:
do you recall which campaign you were using? I am trying to reproduce this error fully

I'm trying the U96 vanilla und U96 campaign. Also the campaign with the IX (?) Uboat, i don't reconaisse is at the moment sorry ^^

The output log list following error:

System.NullReferenceException: Object reference not set to an instance of an object
at UBOAT.Game.UI.AssignmentManagementGroupUI.OnDisbandAnySailor () [0x00038] in <fd1ba0fa32794ff0812c50f74597f924>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <c394b859740447d7b53708bfc9738b1c>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <c394b859740447d7b53708bfc9738b1c>:0
at UnityEngine.UI.Button.Press () [0x0001c] in <02e1c03a094c459c95bb709e5485e335>:0
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <02e1c03a094c459c95bb709e5485e335>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <02e1c03a094c459c95bb709e5485e335>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <02e1c03a094c459c95bb709e5485e335>:0

ewt1902 15 Aug, 2021 @ 2:27pm 
Originally posted by link:
Still unable to resolve all the bugs with overall sailor management UI but the functionality works for promoting and adding skills, and gaining followers. the issue is more of a UI bug with the Crew Management UI and clicking the Add Sailors Assignment to an officer.

I read your mod description again and could it be, that without the Authority skill no officer can have sailors assign to them? Is this true, I play my new campaign till the point I can get the Authority skill and see if there are the same problem as mentioned :)
link  [developer] 15 Aug, 2021 @ 3:59pm 
Originally posted by ewt1902:
Originally posted by link:
Still unable to resolve all the bugs with overall sailor management UI but the functionality works for promoting and adding skills, and gaining followers. the issue is more of a UI bug with the Crew Management UI and clicking the Add Sailors Assignment to an officer.

I read your mod description again and could it be, that without the Authority skill no officer can have sailors assign to them? Is this true, I play my new campaign till the point I can get the Authority skill and see if there are the same problem as mentioned :)

That is correct the Authority Skills add additional followers for officers
You should start with 0 without the skill. this is intended.
< >
Showing 1-15 of 37 comments
Per page: 1530 50