Sid Meier's Civilization VI

Sid Meier's Civilization VI

CQUI - Community Quick User Interface
the_m4a  [developer] 17 Dec, 2020 @ 11:54pm
CQUI on Linux: Released to Workshop, Testing help is (still) needed
I have managed to get CQUI to show the Minimap and the City Banners on Linux, and I need folks with a Linux setup to play and let me know if it's functional.

The changes to make CQUI work on Linux were pushed to the Workshop on January 21.

What's the issues with Linux?
The Linux version of Civ6 does not do a good job of telling us what is wrong. It does not produce a Lua.log file (as best anyone can tell), and issues where files are not loaded correctly are not always reported into the Modding.log file.

I have managed to get a Windows Subsystem for Linux setup going that will start Civ6 and allow me to connect to that Civ 6 game session using the Live Tuner (from the Civ6 SDK) in my regular Windows session. That solves the Lua.log issue (a significant one), so I can at least do some plugging away at whatever CQUI-Linux-specific issues that may exist.

This setup is very slow, and painful to work with. My Civ6 window in the Linux environment has to run at 1024x768 at the lowest graphics setting available in order to run at all, and even then something like founding a city takes about 20 seconds or more just to do the animation of creating the city and showing the City banner. Worse, whenever I make changes to any of the files, I either have to reload that game or reload Civ entirely, which takes a good bit of time to start up...

...so what I'm saying is it's nearly impossible for me to play a game, so I need a few folks willing to download CQUI from the branch above and see what they can do with it.

Thanks!
Last edited by the_m4a; 21 Jan, 2021 @ 12:27am
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Showing 1-7 of 7 comments
elik 25 Sep, 2021 @ 10:21pm 
Hi @the_m4a, I just tried installing CQUI on Linux and ran into serious issues. Basically, I was unable to scroll, click or load the menu. I tried the usual trick (for i in $(find . -iname "*.lua" -o -iname '*.xml' ); do ln -s "$(readlink -f $i)" "$(dirname $i)/$( basename $i | awk '{print tolower($0)}')"; done), to no avail. You mention a brench in this comment, but also that the Linux fixes should have been pushed on January 21st. I'm a bit new to Civ 6 modding, but I'd be happy to at last provide a test environment.
the_m4a  [developer] 25 Sep, 2021 @ 11:29pm 
Did you install from the Steam Workshop? (I'm guessing yes since you posted here)... I haven't checked in on the Linux setup in a while as Civ itself runs very poorly on my setup. If you didn't install from here then the current main branch on the GitHub is the same as the one from here...
elik 26 Sep, 2021 @ 7:05pm 
Yup, installed from workshop indeed
Last edited by elik; 26 Sep, 2021 @ 7:05pm
elik 26 Sep, 2021 @ 7:38pm 
I'm a bit confused. I messed with it a little, unsubscribed and resubscribed, and lo and behold, everything seems to be working fairly well. I have the cqui button, menu item, the city view, more lenses and better trader screen. So, unless I hit any major snag, I think everything is working fine right now.
the_m4a  [developer] 30 Sep, 2021 @ 9:26am 
Wonderful! CQUI has a lot of moving pieces and Linux makes it even more complicated because of the issues with the case sensitivity on the file names, and worse, the linux version doesn't seem to produce the lua.log file that is typically very useful in troubleshooting these things. So seeing that you have it working now is excellent.
zeveroare 19 Oct, 2021 @ 5:12am 
Installed on linux and it doesn't even show me the build menu. Pitty, I love this mod on windows, but I made the switch.
OHM 23 Oct, 2021 @ 7:02am 
My Game constantly crashes with CQUI enabled on the latest UBUNTU
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Showing 1-7 of 7 comments
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