Oxygen Not Included

Oxygen Not Included

Advanced Space Cooler
Please Read
mod is currently working as of the latest update, i have like 55 mods currently active with it and currently having no problems. FOR MOST PEOPLE, inside the config file you will look for ("exhaustKilowattsWhenActive": -8000.0,) this is the setting you are looking for when setting the DTU's, it is reading in kDTU so -8000 is actually -8,000,000dtus or 8,000kdtus. For comparison the Aquatuner which is the games vanilla way of cooling, offputs a +585.06 kDTUS or 585,000 DTUs of heat when cooling liquid, meaning that a single one of these can offset the entire heat output of 10 aquatuners and still cool an area. Fantastic Mod! Everyone whos complaining about the mod not working/causing crashes and expect the author to figure it out is too lazy to go through their mod list and see whats causing the incompatibility. its not their job to figure out which of the like 200 mods you have downloaded that may be causing the issue, nor is it their job to make it compatible, it is a choice they can freely make. i am currently have 0 issues with many mods activated at the same time. my current ONI build is U55-661174-SCR. https://forums.kleientertainment.com/game-updates/oni-alpha/661174-r2505/
this was the last update i have received currently. i originally left a comment but not all of it fit so im leaving it in discussion.
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SirTubbz 7 Apr @ 12:43pm 
best to set the exhausekilowattswhenactive to like -500 or -600 which is essentially offsetting a single aqua tuner and increase the power consumption to like 2000, because the machine itself is very OP since it can cool itself, so it needs a harsh negative like an insane power draw if you care about balancing. which is what im currently doing but thats just me personally. still tweaking it to make it feel right. ignore the other people complaining in the comments.
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