Prison Architect

Prison Architect

Planning mod - Base Game
 This topic has been pinned, so it's probably important
jake01756  [developer] 2 Jun, 2022 @ 8:57pm
Drop-In Links
To prepare for the release of the new Gangs DLC, I've restructured the planning mod into several different parts. If you have any DLCs installed, you will also want to subscribe to the respective DLCs drop ins. My big reason for doing this is because I don't want to pollute the rooms menu and fill it with DLC rooms that you the user may not even have installed. Also, I wanted to ensure that this mod is backwards compatible with the final Introversion build. Because there is no scripting, the mod *should* work with the final Introversion build.

Unfortunately, a direct result of this change means that upon updating, some of your planned rooms from the DLCs may need to be redrawn as they will revert back to the default cell room.

For example, if you have Going Green, you will also want to install the Planning Mod - Going Green drop in. This will download and enable all the Going Green planning rooms, once you have enabled the mod in the Prison Architect mods menu.

DLCs that don't require drop-ins
These DLCs didn't add any new rooms, therefore they don't require drop-ins.
  • Island Bound*
  • Cleared for Transfer
  • Free for Life
  • Future Tech Pack
* Future plans to add in a helipad room may require the creation of a Island Bound drop-in.

Psych Ward: Warden's Edition
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816172433

Going Green
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816172506

Second Chances
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816172605

Perfect Storm
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816172666

Gangs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816172243

Undead
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898127704
Last edited by jake01756; 5 Dec, 2022 @ 7:10pm