Garry's Mod

Garry's Mod

St. Monika (Roleplay)
 This topic has been pinned, so it's probably important
Rin  [developer] 9 Jun, 2020 @ 3:19pm
Bugs and Feedback
This thread functions to give detailed feedback for the map, it will also serve as a bug report list I am aware of. Every server has different rules and changes to the map out of my control, keep this in mind before reporting anything.

Currently known issues in V1A:

  • Bank vault door has a delayed opening sometimes [patched in next version]
  • Quarry elevator hurts players riding it to topside (multiplayer only) [patched next version]
  • UGC Vehicles may not respect the trigger to allow 'only clients in vehicles' flag (unconfirmed)
  • Building trim texture has inconsistent lighting bugs
  • Shadows are misaligned with the sun [aligned in next v]
  • Some models reported to checkerboard for some players
  • Nightclub aquarium rocks need CS:GO mounted [rocks replaced in next version]
  • Casino jackpot platform trim doesn't meet at the end [patched in next version]
  • Asphalt blend texture strains itself
Last edited by Rin; 17 Sep, 2020 @ 11:08am
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Showing 1-10 of 10 comments
Funny lol poop 15 Jun, 2020 @ 1:58pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2131656782 The sun is facing the wrong way, maybe change the light_environment values?
Funny lol poop 15 Jun, 2020 @ 2:40pm 
I know, that's why I suggest trying to tweak the light_environment values in the editor to match the skybox.
RedVilltive 17 Sep, 2020 @ 10:02am 
This map crashes my game whenever i load into it.
Last edited by RedVilltive; 17 Sep, 2020 @ 10:02am
Rin  [developer] 17 Sep, 2020 @ 10:12am 
Originally posted by BWAAF MrActived:
This map crashes my game whenever i load into it.
I'm looking into recompiling all the modern props for Garry's Mod since they have a lot of issues being used. It'll take time to do, but I say it's worth it to minimize their issues (probably your crashes as well as shadows not able to be compiled).
RedVilltive 17 Sep, 2020 @ 10:14am 
Yikes, but thx for getting to this issues.
i just walk a few feet out of spawn and already see a missing reflection grate on the floor
actually nvm, the map never ran buildcubemaps before upload, that makes sense
Rin  [developer] 2 Mar @ 1:42pm 
Originally posted by NextKurome76TheSoldier:
actually nvm, the map never ran buildcubemaps before upload, that makes sense
I built the cubemaps but something probably went wrong during the Gmad steps that I wasn't familiar with. Honestly, I'm not satisfied with how this map turned out and have been considering setting it to private on the Workshop as a result. I do apologize for my mistakes when I made this map long ago.
Last edited by Rin; 2 Mar @ 1:44pm
eh forgiven, grated some got to start somewhere
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