RimWorld

RimWorld

Z-Levels Beta
diex40 5 Nov, 2020 @ 11:29am
floors vanishing
[Z-Levels] Patch_SpawnSetup patch produced an error. That should not happen and will break things. Send a Hugslib log to the Z-Levels developers. Error message: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GridsUtility.GetTerrain (Verse.IntVec3 c, Verse.Map map) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at ZLevels.RoofAndFloorPatches+Patch_SpawnSetup.Postfix (Verse.Thing __instance) [0x0001f] in <60cde29636f74d89b560ee69ab66ebe1>:0
Verse.Log:Verse.Log.Error_Patch1(String, Boolean)
ZLevels.Patch_SpawnSetup:Postfix(Thing)
Verse.Thing:Verse.Thing.SpawnSetup_Patch1(Thing, Map, Boolean)
Verse.ThingWithComps:SpawnSetup(Map, Boolean)
Verse.GenSpawn:Verse.GenSpawn.Spawn_Patch2(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.GenPlace:TryPlaceDirect(Thing, IntVec3, Rot4, Map, Thing&, Action`2)
Verse.GenPlace:TryPlaceThing(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2, Predicate`1, Rot4)
Verse.GenDrop:TryDropSpawn_NewTmp(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2, Predicate`1, Boolean)
Verse.ThingOwner:TryDrop_NewTmp(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2, Predicate`1, Boolean)
Verse.ThingOwner`1:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2, Predicate`1)
Verse.Pawn_CarryTracker:Verse.Pawn_CarryTracker.TryDropCarriedThing_Patch1(Pawn_CarryTracker, IntVec3, ThingPlaceMode, Thing&, Action`2)
Verse.AI.<>c__DisplayClass6_0:<PlaceHauledThingInCell>b__0()
AllowTool.Patches.<>c__DisplayClass0_0:<ClearHaulUrgently>b__0()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:Notify_PatherArrived()
Verse.AI.Pawn_PathFollower:PatherArrived()
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell()
Verse.AI.Pawn_PathFollower:PatherTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()