Total War: ATTILA

Total War: ATTILA

634 Fire & Swords DLC
Anisvara  [developer] 29 Apr, 2021 @ 4:35am
634 Faction Labels
From easy to legendary. I could only test a few factions. Also any game has a random component. Most labels are estimated on base of settings, AI behaviour and own experience. So I need further feedback. Let´s talk about!
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Showing 1-9 of 9 comments
I do have an idea! there's is a old mod called Roman Rebirth II, that a mod creator created a special script that'll turn factions into different state (Or different factions with different culture.) if the player/Ai meet certain religion requirement, This mod still works and it's script works very well for both player and the AI,

You should check this old script out, and try to see if you can get some good use out of it. I believe you can use this script in a very interesting way for other factions in your Fire & Sword mod. :)
Anisvara  [developer] 5 May, 2021 @ 11:24am 
I will take a look at tomorrow, now my gamenight starts. I am not a scripter, I can only do easy changes, but I do not really understand what is going on. I never got an own script working.
Anisvara  [developer] 6 May, 2021 @ 1:23am 
I took a look at Roman Rebirth II. A very nice idea for AD 395 and I am sad that I never played it. To scrip it was complicated, I am happy that my simple dynamic faction renames are working. The basis for 634 are done and we are in or going straight to the Dark Ages. There is no way back. The players having all options. The game is running very good, as I wanted, so I can only do minor changes. Last night I changed the Burgundian AI settings (beore I updated), cause they were too passive (for the third time).

The other reported issue, that the Sassanids are too strong, I cannot confirm, I have to watch it further on. In my campaign they have a brutal 2 front war against Turks and Muslims (turn 65) and they are loosing.

The AI Byzantines are too weak. When I started they played very strong until I changed the Khalifates´ AI settings. However, as a result the real players can play very demanding campaigns, when playing Sassanids or Byzantines.
GhostdogCipher 1 Dec, 2022 @ 10:53pm 
Help! Is there anywhere else at all to download this mod? I bought Attila but not on steam years ago and can't find a download for this mod anywhere online. Where can I find it??!
Anisvara  [developer] 2 Dec, 2022 @ 8:31am 
I bought Attila also not on Steam. All legal versions have a code accepted by Steam.
GhostdogCipher 5 Dec, 2022 @ 5:38pm 
I don't understand, what does have a code mean? It comes with a code that has to be entered at some point? Or you have to link it to your steam somehow using a certain code?
Anisvara  [developer] 6 Dec, 2022 @ 4:06pm 
Numbers and letters. It was on the DVD I bought. You can add this to the Steam Llbrary. Then you have Steam access, even game is not bought on Steam.
GhostdogCipher 8 Dec, 2022 @ 11:40am 
Ok thank you that was helpful, I was able to look up a tutorial and do that pretty easily. It's in my Steam library now.

However when I go to your mod page and hit "Subscribe," nothing changes. My game still runs as normal. I looked up a youtube tutorial on how to install mods with steam and it basically just said to hit "Subscribe" and then the download process should commence. Nothing happens when I do it except it turns green and is checked off.

The game itself has very little info when I look at it in my library it just says Attila and "non-steam game" pretty much.
Anisvara  [developer] 9 Dec, 2022 @ 9:31am 
Usually it is really easy to subscribe a mod. You have to activate the mod in launcher. Look there.
The downloaded mods are in:
C:\Program Files (x86)\Steam\SteamApps\workshop\content\325610
The number is my workshop ID for Attila.
There you can check if the download have worked.
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