Team Fortress 2

Team Fortress 2

The Honeypot
Neo_Prime 13 Jun, 2020 @ 4:04am
stats?
-25 HP
+30 cloak charge
-enemy can smell your stinky cologne
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Showing 1-8 of 8 comments
TheGeneralJohn 14 Jun, 2020 @ 1:25pm 
It-...

The Item trailer showed it was a reskin of the Dead Ringer.
-when in invis can sap buildings, can shoot revolver
-can not backstabe while invis
-water can remove invis
-will exsplode when on fire
-can not pick up intel or cap points or push cart when invis
-once invisable you cant come out of invis unless you jump in water or die
Neo_Prime 16 Jun, 2020 @ 4:34am 
Originally posted by THE AMAZING FANTASITC MR E:
-when in invis can sap buildings, can shoot revolver
-can not backstabe while invis
-water can remove invis
-will exsplode when on fire
-can not pick up intel or cap points or push cart when invis
-once invisable you cant come out of invis unless you jump in water or die
this is cool
TheGeneralJohn 16 Jun, 2020 @ 8:49am 
Originally posted by THE AMAZING FANTASITC MR E:
-when in invis can sap buildings, can shoot revolver
-can not backstabe while invis
-water can remove invis
-will exsplode when on fire
-can not pick up intel or cap points or push cart when invis
-once invisable you cant come out of invis unless you jump in water or die
Small issue with this is that not all maps have water, and dying to remove the invisibility seems a bit too radical, as it then forces spies to Warpig in order to be able to actually do their job, discouraging the whole point of the flanking spy that drops key targets but instead encouraging that one ambie spy you see running around trying to get clips for his Frag Montage.

And again. I reiterate. The Item Creator showed it being a reskin of the Dead Ringer.
yes but when you are set on fire you expoled so really it dosent mater if that map has water or not and i don't crea if its a reskin since i dont think it fits the dead ringer also they cant use the knife while there invis and i fogot to say this but you wouldent be able to equip the ambie with it
Last edited by THE AMAZING FANTASTIC MR E; 17 Jun, 2020 @ 12:21am
an arctic tern 18 Jun, 2020 @ 10:04am 
-decloak upon fire damage
-cant cloak if on fire
-no water bubbles if you jump in water
-can capture and sap (but not pick up intel) if not disguised while cloaked
-
Muteki Tensai 16 Sep, 2020 @ 7:42pm 
I feel that the fact this is cologne and not a watch can play into the attributes of the item, my suggested stats are.

+When bumped by an enemy cloak does not blink (because it covers your smell)
+Being hit or shot does not blink cloak
+Plus 10% cloak duration
+Status effects are not visible on a cloaked player (i.e Jarate, Milk, Flames, ect.)
+No voice lines when taking damage while in cloak

-15% less cloak duration when wet (i.e Jarate, water, milk, ect.)
-10% longer after burn duration while in cloak
-plus 10% damage vulnerability while in cloak
-cloak recharges 5% slower while wet

My idea with this weapon was to really match the idea of this being cologne. It may say fireproof or waterproof but we know mann co. isnt very honest with their product descriptions. The description says it covers your scent so i feel this item would be a great get away item focused around escapes thus no blinking and a longer duration. However the fact that it is cologne makes for some very unique downsides such as since its aerosol it makes you much more vulnerable to fire thus the longer afterburn and water or other substances wash it off faster. I really adore this item and think its super unique, i would LOVE to see it become a real item as i want more watches for spy. Great job on the model and i hope whoever reads this likes my ideas :spycon:
Shiro-Luna 17 Jul, 2024 @ 7:44pm 
+25% Faster move speed while cloaked
+15% Faster decloak speed
+Cloaking immediately removes debuffs
+50% Cloak duration

-50% Slower cloak regeneration rate
-Cloak meter must be full to activate
-50% Cloak gained from ammo packs and dispensers
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