XCOM 2
True Primary Secondaries [BETA]
 This topic has been pinned, so it's probably important
Musashi  [developer] 17 Jun, 2020 @ 11:41am
Bug reports
Post any bugs you encounter with the mod here
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Showing 1-15 of 97 comments
Tunes 17 Jun, 2020 @ 4:57pm 
Mods enabled:
- [BETA] X2WOTCCommunityHighlander
- Ability To Slot Reassignment
- True Primary Secondaries [BETA]

Two bugs, both only happen when enabling this mod:
1. There seem to be a stuttering before giving movement orders.
2. The pistol is no longer showing and the animation doesn't play. (it isn't displayed in his hand or holster)
3. I cannot shoot at enemies with pistols as main weapon, I get only the overwatch ability

It's been hard to test the stats of the weapon in this state. The information ingame tells me it's a 2-3 damage pistol I equip in the main slot. If I remember correctly your old mod bumped the attack value of the pistol (only the primary pistol if I remember correctly). As you now use the same weapon instead of cloning it I was wondering if the pistol was still buffed. Otherwise main hand pistols are giving you a good challenge ;)
Last edited by Tunes; 17 Jun, 2020 @ 5:15pm
tassadarpaladin 17 Jun, 2020 @ 11:24pm 
Originally posted by Tunes:
Mods enabled:
- [BETA] X2WOTCCommunityHighlander
- Ability To Slot Reassignment
- True Primary Secondaries [BETA]

Two bugs, both only happen when enabling this mod:
1. There seem to be a stuttering before giving movement orders.
2. The pistol is no longer showing and the animation doesn't play. (it isn't displayed in his hand or holster)
3. I cannot shoot at enemies with pistols as main weapon, I get only the overwatch ability

It's been hard to test the stats of the weapon in this state. The information ingame tells me it's a 2-3 damage pistol I equip in the main slot. If I remember correctly your old mod bumped the attack value of the pistol (only the primary pistol if I remember correctly). As you now use the same weapon instead of cloning it I was wondering if the pistol was still buffed. Otherwise main hand pistols are giving you a good challenge ;)

Same here, and i'm also using dual pistol 2.0. The character shows in right stance but both pistol won't show anywhere and can't be used.

The auto pistol in main hand seems working fine.
Musashi  [developer] 18 Jun, 2020 @ 3:39am 
Thanks for the reports. Most of the issues should be fixed now, can you confirm?

"As you now use the same weapon instead of cloning it I was wondering if the pistol was still buffed."
Currently not, might readd that later on.
Tunes 18 Jun, 2020 @ 7:07am 
Retested and all are successful now. Did not see any other bugs at first glance
1. FIXED: There seem to be a stuttering before giving movement orders.
2. FIXED: The pistol is no longer showing and the animation doesn't play. (it isn't displayed in his hand or holster)
3. FIXED: I cannot shoot at enemies with pistols as main weapon, I get only the overwatch ability

The buffed pistol would allow me to play with a single pistol and no secondary for the speed bonus. If you decided that you don't want to buff the pistol I will dual wield the pistols instead. Just love the mobility bonus.
Last edited by Tunes; 19 Jun, 2020 @ 8:08am
tassadarpaladin 19 Jun, 2020 @ 6:46am 
When I played this with RPGO, dual wield melee and katana mod, the secondary melee weapon didn't do any damage.
Coley 20 Jun, 2020 @ 11:09pm 
Couple of issues with the Akimbo and Stormrider classes. They default to rifles upon the initial promotion, which causes a visual bug during their intro movies. I was also was unable to equip a sword in the Stormriders primary slot, but I could still equip one in their secondary. Other than that, the mod seems to work alright.

Will post more if I come across any other issues.
EvilPolygons 21 Jun, 2020 @ 4:20pm 
I've noticed a small issue with this mod and the Character Pool (from the Main Menu). Pistols aren't being given to Officers when viewing/customizing them in the Character Pool, so they default to a rifle pose holding no weapon at all.

This may well be an issue with "K's Officer Class Alternative" instead of "True Primary Secondaries" -- I don't use any other pistol/sword primary classes, so I'm not sure which mod is at fault.

It's a very MINOR issue, though. It only affects the Character Pool from the Main Menu. In a campaign, Officers on the Avenger and in tactical missions render correctly.
Bambaryła 24 Jun, 2020 @ 9:56am 
* Character has a pistol as primary
* Character dies
* I give the pistol to other character as secondary
-> crash


but it's not 100% reproductible so maybe it's not your fault at all :<

I think it won't help but still:
[83287.82] WSR: ======= Weapon Skin Replacer =============
[83287.82] WSR: Weapon Initialized: Sidearm_CV for unit:
[83287.82] TacUI: UIArmory_Loadout_TacUI CreateItemPawn 0.0000s
[83287.92] ScriptLog: Initializing Socket Adjustment for mod
[83287.92] WSR: ======= Weapon Skin Replacer =============
[83287.92] WSR: Weapon Initialized: WP_NC4MagShot for unit:
[83287.92] TacUI: UIArmory_Loadout_TacUI CreateItemPawn 0.0000s
[83288.57] ScriptLog: Initializing Socket Adjustment for mod
[83288.57] WSR: ======= Weapon Skin Replacer =============
[83288.57] WSR: Weapon Initialized: WP_NC4MagShot for unit:
[83288.57] TacUI: UIArmory_Loadout_TacUI CreateItemPawn 0.0000s
[83288.71] Log: Crash Detected:
Last edited by Bambaryła; 24 Jun, 2020 @ 10:05am
Ahrimansiah 24 Jun, 2020 @ 2:59pm 
3 problems
1. heavy lag when opening soldier's weapons in loadout
2. lag when ording units to move during tactical battle
3. make secondary weapons of MEC provided by iridars spark arsenal available as primary to mecs which is bugy
Musashi  [developer] 24 Jun, 2020 @ 3:32pm 
1. & 2. have you subbed to the Ability To Slot Reassignment mod and activated it?
3. other weapons than pistols and swords are not supported (yet)
Ahrimansiah 25 Jun, 2020 @ 8:31am 
1&2 yes
3 strange it makes all secondary weapons available as primary and they kinda work but buggy xD
Musashi  [developer] 25 Jun, 2020 @ 8:34am 
Because there are no animations for them and that’s why thy are not supported.
Musashi  [developer] 25 Jun, 2020 @ 8:36am 
Also you shouldn’t be able to equip other weapons than pistols or swords. Check if you have the latest version. Maybe you need to unsubscribe/resubscribe to force an update.
Ahrimansiah 25 Jun, 2020 @ 8:37am 
ok will try that, steam always bugs me, if problem persist i will report
EvilPolygons 25 Jun, 2020 @ 10:09am 
Originally posted by Ahrimansiah:
ok will try that, steam always bugs me, if problem persist i will report

Might need to wipe and regenerate your config folder if mods aren't activating fully/properly.
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