Cities: Skylines

Cities: Skylines

Find It! 2
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kjmci 24 Jun, 2020 @ 1:45am
Bug report for 23 Jun @ 7:11pm release
Loving the updates you've made to the mod so far, but I am experiencing a crash when loading into the game since the most recent update. The game itself doesn't crash, but I'm unable to open Find It after the error is displayed.

I can't tell if this is due to the first or second release on 23/06 as they were both published before I next loaded the game.

The error seems to related to "FindIt.AssetTagList.Init" based on my reading of the error in my output_log:

KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2<ulong, ulong>.get_Item (ulong) <0x0019d> at FindIt.AssetTagList.Init () <0x004df> at FindIt.FindItLoader.OnLevelLoaded (ICities.LoadMode) <0x0002f> at (wrapper dynamic-method) LoadingWrapper.DMD<DMD<OnLevelLoaded_Patch1>?-1289889024..OnLevelLoaded_Patch1> (LoadingWrapper,SimulationManager/UpdateMode) <0x0008b> Rethrow as ModException: The Mod C:\Users\kmcil\Steam\steamapps\workshop\content\255710\2133885971 [FindIt.dll] has caused an error UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LoadingWrapper:DMD<DMD<OnLevelLoaded_Patch1>?-1289889024::OnLevelLoaded_Patch1>(LoadingWrapper, UpdateMode) <LoadLevelComplete>c__Iterator9:MoveNext() LoadingManager:Update() (Filename: Line: -1)

Rolling back to SamSam's previously stable version resolves the issue.

I'd be happy to help you to troubleshoot this - feel free to reach out to me on Twitter, or Discord (I'm in the City Skylines Creators server) and I use the same username on both as I do here. If you get in touch I can share my full output log with you.
Last edited by kjmci; 24 Jun, 2020 @ 2:01am
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Showing 1-5 of 5 comments
sway  [developer] 24 Jun, 2020 @ 10:53am 
It has something to do with the new sorting method. There are some edge cases that I didn't think about and forgot to check. It might or might not be solved in the second release on 6/23. Another user made the same bug report with the first release and he said it was fixed in the second release. Maybe Steam didn't update your workshop folder yet. Restart Steam and lmk if the crash still happens.
kjmci 24 Jun, 2020 @ 3:27pm 
I restarted Steam and the issue persisted, however I managed to resolve it with the following actions:
- Unsubscribe from your Find It
- Reboot PC
- Resubscribe to SamSamTS' Find It
- Run Cities
- Quit
- Unsubscribe from SamSamTS' Find It
- Reboot PC
- Resubscribe to your Find It
- Run Cities

I'm sure there is a way to achieve this with fewer steps, however this particular series resolved it. Thanks all your great work!
JBT 25 Jun, 2020 @ 6:54am 
Same, it won't open. Subscribed back to Sam's Find It, but I'll try kjmci method.
sway  [developer] 25 Jun, 2020 @ 11:28am 
@senicro My guess is somehow Steam doesn't update the mod for some people. Try this: unsubscribe the mod, go to the workshop mod folder and delete folder '2133885971' if it is still there, reboot, re-subscribe and check if the problem still exists.
sway  [developer] 12 Jul, 2020 @ 2:30pm 
This bug was already fixed so this thread is now locked.
Last edited by sway; 12 Jul, 2020 @ 6:59pm
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