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only 1 shot before having to go back to resuply
on kill gain a new mortar
+50% blast rank
gravity will effect shots
will instakill any enemies in blast radius
pros: +40% damage, +35% blast radius, and +35% faster firing speed.
cons: +50% reload time, -20% ammo caried, no mini-crits.
cons: only 1 ammo in magazine, projectile is effected by gravity after 5 seconds after firing
pros: +30% Damadge, +45% Blast radius, when players get directly-hit they get a big knockback and can explode.
cons: -15% Health on wearer, -when active player get marked to death (when changes to other weapon it disables marked to death thing.) -7% damadge from all resources, only 2 rockets in megazine, -65% Reload speed, And cannot be critic boosted. I think this would be fair enough.
1 - 1:30 mins would be better. the average TF2 pub match is about 30 minutes but a lot of that you can be dead, and encourages idle so you don't die while it's charging.