RimWorld

RimWorld

【1.2】SydailyFox
Sydaily brakes game after using ranged attack
So, I found a problem with Sydaily using her range attack.
When I use her for attacking few raiders, the explosion that always "reduced to atoms" everyone nearby just didn't happened. Like I saw Sydaily firing, (that little meter in front of her face) but nothing happened after.
Well no, something happened. The game doesn't want to run faster then on normal speed. I can
still pause the game but can't go faster. And also FPS dropped to 10-16.

After opening debug log, this message was spaming there:


Exception ticking SydailyCrystalSpawn_Purple253506 (at (185, 0, 140)): System.MissingFieldException: Field 'RimWorld.ThingDefOf.Mote_ExplosionFlash' not found.
at DragonsRangedAttack.Projectile_Explode.Impact (Verse.Thing hitThing) [0x00001] in <ad8dce7203b646889697c966386e1ea8>:0
at Verse.Projectile.ImpactSomething () [0x00329] in <f81f052e138344458cc870569c2ab66f>:0
at Verse.Projectile.Tick () [0x000ed] in <f81f052e138344458cc870569c2ab66f>:0
at Verse.TickList.Tick () [0x0015c] in <f81f052e138344458cc870569c2ab66f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
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Tenaeq Quabris 28 Jul, 2021 @ 5:37am 
PS: Yes, I tried to "save 'n' load" the game and even turn off and on again. Didn't help.
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