Garry's Mod

Garry's Mod

Improved Object Render
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Inj3  [developer] 27 Jun, 2020 @ 6:12pm
Bug
Report all bugs here !

You have a rendering problem ?
1. Add "objectrender" in your console (F10).
2. Disable the modules one by one until you find the one that is causing you problems.

Post here:
- The module that causes your rendering problem.
- A brief description of the entity involved.

Github : https://github.com/Inj3-GT/Improved-Object-Render
Last edited by Inj3; 11 May, 2023 @ 3:35am
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Showing 1-15 of 40 comments
Raptor_Killer 01 28 Jun, 2020 @ 12:36pm 
in gm_destruction https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=782745089 the render distance is so short that i cannot see the buildings if i go far enough... i know that are destructible buildings, so there's a lot of entity's in there, but is that render distance, normal?
Last edited by Raptor_Killer 01; 28 Jun, 2020 @ 12:36pm
IntellectualPotato 30 Jun, 2020 @ 10:36am 
tardis mod interior breaks with this
Inj3  [developer] 30 Jun, 2020 @ 1:15pm 
@zorich_michael
I need more information, I've tried Tardis, I don't have any rendering problems, can you tell me more, and send me a picture.
ýñ 1 Jul, 2020 @ 8:53pm 
In gm_fork, some platforms and stairs on a mountainside facility, near the north-western (I think?) side of the map, are having problems rendering in, and appear invisible. They have full collisions and everything, they're just invisible. I reported it to the creator of the map, and they suggested that this addon could be causing the issues, and that I should ask you, as there's nothing in their power they could do about it.

Edit: I've tried disabling the addon to be sure that it is this one that's causing the problem, and not something else. As expected, when I disabled it, and loaded the map back, everything was visible. I enabled it back, and it went back to being invisible.
Last edited by ýñ; 5 Jul, 2020 @ 2:05pm
Jellyfish89 2 Jul, 2020 @ 10:24pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1830001221 this player model has wireframes over parts of their model that normally shines (wrists and chest area)
Last edited by Jellyfish89; 2 Jul, 2020 @ 10:24pm
Inj3  [developer] 5 Jul, 2020 @ 2:16am 
@Jellyfish89 [Trans Rights]
It's not my script that's causing this issue, it's his.
There's nothing I can do,
Last edited by Inj3; 5 Jul, 2020 @ 7:00pm
waht duh heyul 5 Jul, 2020 @ 12:59pm 
Shows an error sign on WAC aircraft
Inj3  [developer] 5 Jul, 2020 @ 7:17pm 
@wλphleBruv Fixed
INCOMPATIBLE ArcCW
Please fix it!!
Ohmyori 10 Jul, 2020 @ 9:29am 
Flickering NPCs with ArcCW
Notes: Apparently, NPCs flicker regardless if they are used with or without ArcCW. This only becomes an ArcCW problem, or even other bases', when aiming is concerned since you'd often see the enemies flicker at a certain distance, hindering all attempts of aiming.

There are no weird glitches nor errors in the console as this seems to be part of what the script is made for. However I think this would need a compromise solution to keep things fun yet still optimized.

Thank you for the quick support as always!
NotAKid 19 Jul, 2020 @ 5:20pm 
When setting a prop to not draw with ent:SetNoDraw( true ) the prop starts flickering. Not sure if it matters, but was in Singleplayer and set NoDraw on an entity from server with a few constraints on it.
ilikecreepers 23 Jul, 2020 @ 2:18pm 
if I have two entity ( that use client side models ) on screen at the same time one of them end up going completely invisible
Mantha 1 Sep, 2020 @ 1:36pm 
Map models also disappear on other maps, such as Fightspace Redux
[DC] Drewbie 2 Sep, 2020 @ 1:42am 
I tried this with and without your addon, with the render distance installed and ALL modules disabled it still leaves my backpack floating in the air when I toggle back and forth from thirdperson.

https://steamuserimages-a.akamaihd.net/ugc/1628569717874296008/1DF2BB56454DC3066E5E393BD49511F06162BB6C/

This is also the same case with jetpacks and other things.
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