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- If you want to use it, i advise settings the 'BoostWhen' to 0, so no one can get the boost, but you will keep the faster reload of syringe feature.
There is no ETA to when i will fix this. I assume it works perfectly fine on Listen Servers (Tested)
EDIT: Issue cause has been found and i'll be releasing a possible fix soon.
EDIT 2: Hmm.. After testing this again on a dedicated server, i found that the issue mentioned above is gone. However, all teammates are still getting the boost. I'll investigate more :)
Fixed in v4.0
Boost is only working on the last player who joins. Please do not use as of now until this is fixed.
My bad for not testing this on a server first.
Fixed in v4.2
This permanent boost is fixed by itself when any player heals themselves and triggers the boost once more.