ARK: Survival Evolved

ARK: Survival Evolved

Creatures Upgraded!
 This topic has been pinned, so it's probably important
DoomsDahlia  [developer] 31 Jan, 2022 @ 12:01pm
Creature Changes
Therizino

Is now bigger similar to the size of a Yutyrannus. It also attacks any carnivores on sight (not tamed ones, it has the same aggro distance as normal for those). So you will often see theri's in an area with a lack of other carnivores as they have most likely killed them all. Their claw attack now hits twice and overall does more damage in total from before. Weight and speed have also been increased to account for the bigger size.

Left Click Damage: 37x2(From 52)
Weight: 475(From 365)
Speed: 559(From 466)

Bronto

Now has new attacks and increased damage across the board. No AI changes for bronto because I feel it being a mostly passive creature fits just fine. Left click remains the same but right slick was added and that allows bronto to stomp any of its feet depending on where it's looking. Then C allows it to use a large stomping attack that deals massive damage but costs alot of stamina (it can't be used in your bronto does not have atleast 500 stamina.)

Left Click Damage: 112(from 60)
Right Click Damage: 60
C Damage: 500

Troodon

Stronger overall. They keep their gang bonus during the day but gain a stronger version of it at night, making them formidable no matter the time of day but especially dangerous at night. They have increased bite damage and a new taming method. Similar to amarga (but far less frustrating) You can fight alongside troodon during the day in order to tame them. Any troodon tamed will immediately tame all other troodon in the group (so get a nice big one together!). You can only fight alongside troodon on foot and you must be cautions when approaching them. Once you have the "Pack Alpha" buff it is safe to approach the creatures and gather them together. Anything you attack from this point will be attacked by the troodons (as long as wild creatures are allowed to aggro it). The player cannot hurt the troodon's with ANY FORMS of damage during once they have the pack alpha buff. They also no longer lose level up points for increasing their scouting abilities so level them up without worries!

Bite Damage: 14(from 7)
Leap damage: 21(from 7)

Terror Bird

They have a new big bite attack that slows enemies on hit. They will usually do this for their opening attack. They also now have gang bonus making them proper pack animals instead of the weird fake pack animals they were before. Also buffed bite damage since creatures like Vultures(?) had more base damage than Terror birds.

Bite Damage: 25(from 18)
Big Bite Damage: 35

Megalodon

Megalodon was made larger and more dangerous (and hopefully spawn less... but that remains to be seen...) Megalodon's bleed was replaced with a stacking bleed that is based on the Megalodon's melee. Megalodon SHOULD no longer be a pack creature (but it might be left if, this will change once I confirm its not). Megalodon also got an hp boost and raw damage boost to go with this. It also now builds momentum when ridden by a player similar to Rhino. Will now attack Itchyo, manta, angler fish, eels, and fish in the wild.

Bite damage: 60(from 40)
Health: 1200 (from 600)

Itchyo

Now has gang bonus and will attack predators that attack it. They are still non hostile to players so this can be used to your advantage by having them follow you into the ocean. If you get aggro'd and one of them get's hit they will protect you (In the future they will simply defend players from enemies that attack the player) They will also attack fish... as they should have from the start...

Mosa

Can now maneuver better and can turn in place when sitting still in the water. They are immune to jellyfish have increased damage and can now pitch up and down while swimming (if they have a platform saddle the ability to pitch is removed). They do bonus damage to creatures and players based on a drag weight of 600. Basically is a creature has 200 drag weight Mosa will deal 3x the damage and if they have a drag weight of 500 mosa will deal 1.2x damage. (Damage for mosa may be lowered depending on how this preforms.) Alpha mosa has a higher damage threshold at 900 drag weight. Mosa's will attack anything but Tuso's (cave mosa's havent been changed.) This includes Megalodon's Dunkles and Plesi's

Bite Damage: 120 (up from 100)

Plesi

All the changes mosa had except it does not have any new damage mechanics and it's not immune to jellyfish. They will also attack fish and similar creatures to megalodon in the wild.

Dunkle

Similar ai changes to megalodon but the only thing improved is it's speed because that's all it really needs.

The rest of the ocean creatures

All other ocean creatures were only changed so that they can be preyed upon by the bigger creatures and so that they will attack fish out in the wild. Feel free to replace them with any other creatures from other mods... but be warned... if you do they will attack almost all the other water creatures in this mod! (Gotta love that Carnivore water team class)
Last edited by DoomsDahlia; 31 Jan, 2022 @ 12:58pm