Left 4 Dead 2

Left 4 Dead 2

Admin System
thesun 2 May, 2017 @ 9:44am
Doesnt work HELP
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Parent cvar in client.dll not allowed (steam_controller_haptics)
Game supporting (2) split screen players
maxplayers set to 18
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Couldn't find custom font file 'resource/marlett.ttf'
Steam config directory: D:\SteamLibrary1\steamapps\common\Left 4 Dead 2/left4dead2.exe/platform/config
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Unknown command "chet_debug_idle"
Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1.
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
NET_GetBindAddresses found 192.168.0.44: 'Atheros AR8121/AR8113/AR8114 PCI-E Ethernet Controller'
Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 65539 )
Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 4 )
Network: IP 192.168.0.44, mode MP, dedicated No, ports 27015 SV / 27005 CL
BinkOpen( d:\steamlibrary1\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background01.bik )
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity
Duplicate sequence 3 in sheet file
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file scripts/gamemodes.txt
GameModes, madness, convar,
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file scripts/gamemodes.txt
GameModes, grenades, convar,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/gamemodes.txt
GameModes, grenades, (*convar*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/gamemodes.txt
GameModes, (*grenades*), (*convar*),