Left 4 Dead 2

Left 4 Dead 2

Admin System
1986Hz (Banned) 29 Oct, 2018 @ 12:11pm
my cfg
//scripted_user_func cleanup //scripted_user_func give,all,crowbar //scripted_user_func give,all,rifle_m60 scripted_user_func upgrade_add,all,laser_sight scripted_user_func upgrade_add,bill,laser_sight scripted_user_func upgrade_add,zoey,laser_sight scripted_user_func upgrade_add,louis,laser_sight scripted_user_func upgrade_add,francis,laser_sight //scripted_user_func upgrade_add,all,incendiary_ammo //scripted_user_func upgrade_add,bill,incendiary_ammo //scripted_user_func upgrade_add,zoey,incendiary_ammo //scripted_user_func upgrade_add,louis,incendiary_ammo //scripted_user_func upgrade_add,francis,incendiary_ammo scripted_user_func give,all,first_aid_kit //scripted_user_func vomit,all //scripted_user_func vomit,bill //scripted_user_func vomit,zoey //scripted_user_func vomit,louis //scripted_user_func vomit,francis //scripted_user_func drop_fire //scripted_user_func give,all,pipe_bomb //scripted_user_func give,all,bile_jar scripted_user_func give,all,molotov scripted_user_func give,all,adrenaline scripted_user_func give,bill,adrenaline scripted_user_func give,zoey,adrenaline scripted_user_func give,louis,adrenaline scripted_user_func give,francis,adrenaline //scripted_user_func give,fireaxe //scripted_user_func alarmcar //scripted_user_func l4d1_survivor,bill //scripted_user_func l4d1_survivor,zoey //scripted_user_func l4d1_survivor,louis //scripted_user_func l4d1_survivor,francis scripted_user_func respawn,all //scripted_user_func max_health,all,300 //scripted_user_func ent_fire,infected,kill //scripted_user_func kill,tank //scripted_user_func kill,smoker //scripted_user_func kill,hunter //scripted_user_func kill,jockey //scripted_user_func kill,boomer //scripted_user_func kill,spitter //scripted_user_func kill,charger scripted_user_func cvar,survivor_friendly_fire_factor_easy,0 scripted_user_func cvar,survivor_friendly_fire_factor_normal,0 scripted_user_func cvar,survivor_friendly_fire_factor_hard,0 scripted_user_func cvar,survivor_friendly_fire_factor_expert,0 //scripted_user_func cvar,sv_infinite_ammo,1 scripted_user_func cvar,sv_infinite_primary_ammo,1 scripted_user_func cvar,adrenaline_run_speed,450 scripted_user_func cvar,survivor_crouch_speed,450 scripted_user_func cvar,first_aid_kit_use_duration,0.30 scripted_user_func cvar,first_aid_heal_percent,1.0 scripted_user_func cvar,defibrillator_use_duration,0.30 scripted_user_func cvar,defibrillator_return_to_life_time,0.5 scripted_user_func cvar,z_survivor_respawn_health,100 scripted_user_func cvar,sv_disable_glow_survivors,0 scripted_user_func cvar,sv_disable_glow_faritems,0 scripted_user_func cvar,rescue_distance,100 scripted_user_func cvar,rescue_min_dead_time,0 scripted_user_func cvar,survivor_accuracy_upgrade_factor,1 scripted_user_func cvar,survivor_burn_factor_easy,0 scripted_user_func cvar,survivor_burn_factor_normal,0 scripted_user_func cvar,survivor_burn_factor_hard,0 scripted_user_func cvar,survivor_burn_factor_expert,0 scripted_user_func cvar,cola_bottles_use_duration,0.30 scripted_user_func cvar,gas_can_use_duration,0.30 scripted_user_func cvar,pain_pills_health_value,300 scripted_user_func cvar,upgrade_pack_use_duration,0.30 scripted_user_func cvar,survivor_revive_duration,0.1 scripted_user_func cvar,inferno_damage,500 scripted_user_func cvar,inferno_flame_lifetime,25 scripted_user_func cvar,inferno_flame_spacing,10 scripted_user_func cvar,inferno_max_flames,600 scripted_user_func cvar,inferno_max_range,9000 scripted_user_func cvar,inferno_per_flame_spawn_duration,1 //scripted_user_func cvar,inferno_velocity_factor,2 scripted_user_func cvar,survivor_limp_walk_speed,400 //scripted_user_func cvar,sv_showfootsteps,1 //scripted_user_func cvar,showtriggers,1 scripted_user_func cvar,survivor_respawn_with_guns,2 scripted_user_func cvar,survivor_ledge_grab_health,300 scripted_user_func cvar,survivor_allow_crawling,1 scripted_user_func cvar,survivor_crawl_speed,300 scripted_user_func cvar,melee_range,100