DayZ
Armored Vehicle Pack
ATOS 28 Mar, 2022 @ 6:14pm
ERROR
This error comes out when the vehicles are on the map, and if you took them out as admin when arming them as administrator they get inside, they are unauthorized weapons in the game, can you fix it?

SCRIPT (E):
[wpnfsm] QuickieBow:060041 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8b1b70> type=QuickieBow
Class: 'Weapon_Base'
Entity id:3008211

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] RecurveBow:060042 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8b9a30> type=RecurveBow
Class: 'Weapon_Base'
Entity id:3008212

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] Crossbow:060043 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8b6560> type=Crossbow
Class: 'Weapon_Base'
Entity id:3008213

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] LAWBase:060044 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8ba4c0> type=LAWBase
Class: 'Weapon_Base'
Entity id:3008214

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] LAW:060045 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8bb9e0> type=LAW
Class: 'Weapon_Base'
Entity id:3008215

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] RPG7Base:060046 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8baf50> type=RPG7Base
Class: 'Weapon_Base'
Entity id:3008216

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419
SCRIPT (E):
[wpnfsm] RPG7:060047 Weapon.SaveCurrentFSMState: trying to save weapon without FSM (or uninitialized weapon) this=Weapon_Base<5c8b45b0> type=RPG7
Class: 'Weapon_Base'
Entity id:3008217

Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/entities\firearms\weapon_base.c:419