Garry's Mod

Garry's Mod

[TTT2] Glutton [ROLE]
Wasted  [developer] 8 Aug, 2020 @ 1:14pm
Changelog for Hunger Overhaul Update
Feature Changes:
  • Removed "hunger levels": There is now only one "level" of hunger on a single decreasing bar. Once that hits empty there is a short, configurable grace period afterwhich the transformation into Ravenous happens
  • Removed all hunger-level related ConVars: These convars for devour damage, healing amount, hunger amount, etc. have all been removed. In their place, these stats can be edited with the ConVars for base and max (outlined in the ConVar section of Description)
  • Added Non-Ravenous option: Added ConVar: ttt2_glut_turn_rav which can disable Glutton from transforming into Ravenous when they hit zero hunger. In this mode, the Glutton takes damage so long as their hunger remains at zero, but can refill their bar through the normal ways of refilling hunger. Note: I haven't balanced around this mode, so some tweaking will be required. [/b[
  • Removed Glutton's shop fallback. By default, the Glutton no longer has access to the Traitor shop. This can be changed using the shopeditor
  • Added a custom radar to the Glutton which shows them the location of player corpses.
  • Changed TargetID for Traitors looking at Glutton: Instead of the previous display of what their appetite state was at, it now shows what percentage their hunger is at in relation to their transformation (100% means their hunger is empty and they are about to transform, 0% meaning their hunger is completely filled)
  • Removed multistage announcements. There is now only a Popup message when the Glutton transforms into the Ravenous

Bugfixes:
  • Fixed error of Glutton/Ravenous dropping their Devour on death
  • Fixed Ravenous being able to pick up other weapons
  • Fixed issue of overzealous weapon stripping occasionally leaving the Ravenous with no weapons.

If you find any bugs or have any suggestions feel free to reply below or post them on GitHub. (Or reach out to me on the TTT2 Discord)