DayZ
ZT Vending Machine
Working example trader file?
Hi sorry to ask, but does anyone have a working example of when this is added in place of AI traders on taderobjects.txt TIA
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Showing 1-8 of 8 comments
billnoneya 28 Feb, 2021 @ 12:10pm 
Here's what I use for Green Mountain. I have the Banking ATM's there at the default locations so if you arent using those there will be a gap between some of the vending machines. I have not done Kumyrna yet. I use a fridge from much stuff pack and place it then use esp (COT) to get the coordinates and orientation. Then I add 1 to the Y for the placement in the objects file.

// Green Mountain:

<TraderMarker> 0
<TraderMarkerPosition> 3709.96, 403, 5978.1
<TraderMarkerSafezone> 80

<TraderMarker> 1
<TraderMarkerPosition> 3706.55, 403, 5987.09
<TraderMarkerSafezone> 80

<TraderMarker> 2
<TraderMarkerPosition> 3706.67, 403, 5982.86
<TraderMarkerSafezone> 80

<TraderMarker> 3
<TraderMarkerPosition> 3707.64, 403, 5980.68
<TraderMarkerSafezone> 80

<TraderMarker> 4
<TraderMarkerPosition> 3707.8, 403, 5989.5
<TraderMarkerSafezone> 80

<TraderMarker> 5
<TraderMarkerPosition> 3725.67, 403, 5987.82
<TraderMarkerSafezone> 80
<VehicleSpawn> 3719.71, 402.012, 5994.85
<VehicleSpawnOri> -42, 0, 0


// ------------------------------------------------------ Objects to Spawn ------------------------------------------------------

// Green Mountain:

<Object> ZT_Vending_Consume
<ObjectPosition> 3709.96, 403, 5978.1
<ObjectOrientation> 31.4073, 0, 0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Tools
<ObjectPosition> 3706.55, 403, 5987.09
<ObjectOrientation> 101.054, 0, -0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Weapons
<ObjectPosition> 3706.64, 403, 5982.86
<ObjectOrientation> 78.3937, 0, 0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Attachments
<ObjectPosition> 3707.64, 403, 5980.68
<ObjectOrientation> 57.8392, 0, 0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Clothing
<ObjectPosition> 3707.8, 403, 5989.5
<ObjectOrientation> 120.706, 0, -0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Vehicles
<ObjectPosition> 3725.67, 403, 5987.82
<ObjectOrientation> 136.822, 0, -0
<ObjectAttachment> NPC_DUMMY

<Object> Land_Power_Pole_Conc1_Amp
<ObjectPosition> 3706.73, 404.112, 5985.33
<ObjectOrientation> -110.997856,0, 0

<Object> Land_Power_Pole_Wood1_Lamp_Amp
<ObjectPosition> 3703.2, 404.712, 5971.11
<ObjectOrientation> -73.996033, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 3718.82, 402.012, 5998.82
<ObjectOrientation> 0, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 3715.69, 402.012, 5996.23
<ObjectOrientation> -22.0017, 0, 0

<Object> Land_Misc_Well_Pump_Blue
<ObjectPosition> 3693.56, 402.312, 6010.05
<ObjectOrientation> 0, 0, 0

<Object> BarrelHoles_Red
<ObjectPosition> 3698.21, 402.012, 6003.26
<ObjectOrientation> 0, 0, 0

Last edited by billnoneya; 28 Feb, 2021 @ 12:28pm
billnoneya 28 Feb, 2021 @ 2:32pm 
I almost forgot to add that when you use the method of placing the Fridge you have to first change the lines "<TraderMarkerSafezone> 80" to "<TraderMarkerSafezone> 1" and restart your server. Also if you use basic territories you have to go to /BasicTeritories/Settings.json and remove the following but make sure you put everything back after you have finished.
"NoBuildZones": [
{
"X": 3703.5,
"Z": 5985.10986328125,
"R": 100.0,
"DrawOnMap": 0
},
{
"X": 8345.6103515625,
"Z": 5985.93017578125,
"R": 100.0,
"DrawOnMap": 0
}
],
billnoneya 28 Feb, 2021 @ 8:32pm 
This is what I am using for Kumyrna trader now.

// Kumyrna:

<TraderMarker> 0
<TraderMarkerPosition> 8362.74, 293.105, 5996.63
<TraderMarkerSafezone> 80

<TraderMarker> 1
<TraderMarkerPosition> 8360.84, 293.096, 5997.05
<TraderMarkerSafezone> 80

<TraderMarker> 2
<TraderMarkerPosition> 8363.36, 293, 5974.42
<TraderMarkerSafezone> 80

<TraderMarker> 3
<TraderMarkerPosition> 8351.98, 293, 5974.96
<TraderMarkerSafezone> 80

<TraderMarker> 4
<TraderMarkerPosition> 8367.53, 293.168, 5997.28
<TraderMarkerSafezone> 80

<TraderMarker> 5
<TraderMarkerPosition> 8368.24, 292.998, 5978.97
<TraderMarkerSafezone> 80
<VehicleSpawn> 8365.18, 292.017, 5987.68
<VehicleSpawnOri> -90, 0, 0

// Kumyrna:

<Object> ZT_Vending_Consume
<ObjectPosition> 8362.74, 293.105, 5996.63
<ObjectOrientation> 5.59817, 1.07016, -0.74285
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Tools
<ObjectPosition> 8360.84, 293.096, 5997.05
<ObjectOrientation> 5.24943, 0, 0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Weapons
<ObjectPosition> 8363.36, 293, 5974.42
<ObjectOrientation> 92.6103, 0, -0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Attachments
<ObjectPosition> 8351.98, 293, 5974.96
<ObjectOrientation> -84.479, 0, -0
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Clothing
<ObjectPosition> 8367.53, 293.168, 5997.28
<ObjectOrientation> 14.1102, 0.61199, -0.24648
<ObjectAttachment> NPC_DUMMY

<Object> ZT_Vending_Vehicles
<ObjectPosition> 8368.24, 292.998, 5978.97
<ObjectOrientation> -174.294, 0, -0

<Object> Land_Power_Pole_Conc1_Amp
<ObjectPosition> 8373.4, 294.856, 5989.17
<ObjectOrientation> -161.999741,0, 0

<Object> Land_Power_Pole_Conc1_Amp
<ObjectPosition> 8350.29, 294.81, 5978.7
<ObjectOrientation> 141.999985, 0, 0

<Object> Land_Power_Pole_Wood1_Amp
<ObjectPosition> 8366.61, 294.807, 5975.68
<ObjectOrientation> 173.998581, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8364.66, 292.005, 5985.83
<ObjectOrientation> 0, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8364.7, 292.027, 5989.5
<ObjectOrientation> 18, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8360.74, 292.002, 5985.77
<ObjectOrientation> 5, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8360.69, 292.027, 5989.47
<ObjectOrientation> -30, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8370.35, 292.091, 5989.57
<ObjectOrientation> -64.0013, 0, 0

<Object> Land_RoadCone
<ObjectPosition> 8370.29, 292.006, 5985.86
<ObjectOrientation> -64.0013, 0, 0

<Object> Land_Misc_Well_Pump_Blue
<ObjectPosition> 8345.61, 292.302, 5985.93
<ObjectOrientation> 0, 0, 0

<Object> BarrelHoles_Red
<ObjectPosition> 8353.61, 292.006, 5982.2
<ObjectOrientation> 0, 0, 0
Brilliant, thank you ever so much for your reply! i apriciate it! :steamhappy:
PabloPL 22 Jan, 2022 @ 3:20am 
How to make a trader on DeerIsle?
Dark_Officier 14 Sep, 2022 @ 6:05am 
Valning please
Wicksy84 19 Feb, 2023 @ 8:39am 
hey billnoneya. first of all thank you for the example config , could i ask you a quick question? i know your original post was like 2 years ago
Deanmrd 13 Mar, 2023 @ 1:02pm 
How do I make this work with traderplus anyway to convert to json file?

Thanks in advice
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