Starbound

Starbound

Starry Planets: LEGACY
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Oмεяυıп  [developer] 7 Jul, 2020 @ 2:36pm
☼☼☼Bugs/Issues☼☼☼
Encountered a problem? Let's figure it out!
You're gonna want to describe the problem to me, as well as grab your starbound.log from (Starbound>storage>starbound.log).

I only need the first, unnumbered starbound.log! Please open it and copy all the contents. If you would please, go to pastebin and post it there. Then you can grab the link to it and post it here!

With a description of the problem and the log, I'll do my best to solve the issue!
Last edited by Oмεяυıп; 19 Jul, 2021 @ 11:36am
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Showing 1-15 of 21 comments
BBAPepsiMan 9 Jul, 2020 @ 10:10am 
pretty sure this is just a file misplacement, but when you get to the screen with the orbiting planets (the one where you actually choose which specific planet you want to go to), the Starry Planet appears enormous
Oмεяυıп  [developer] 9 Jul, 2020 @ 12:01pm 
Originally posted by tGMP:
pretty sure this is just a file misplacement, but when you get to the screen with the orbiting planets (the one where you actually choose which specific planet you want to go to), the Starry Planet appears enormous
Hmm not good.. Can you send your log just in case following the instructions above?
Mismagius 9 Jul, 2020 @ 2:47pm 
i found 2 issues with this mod. one, the planet's size is out of wack when orbiting a gas giant. and 2, the liquid is conflicting with the extended stories super heated lava so instead of that new liquid added by this mod, it is replaced with that lava.
Oмεяυıп  [developer] 9 Jul, 2020 @ 5:28pm 
Originally posted by Mismagius:
i found 2 issues with this mod. one, the planet's size is out of wack when orbiting a gas giant. and 2, the liquid is conflicting with the extended stories super heated lava so instead of that new liquid added by this mod, it is replaced with that lava.
1. Can you follow the instructions above and send your log? My planets appear normal so I will need a log from your side to see what's going on. Please and thank you.
2. I really wish people would register their IDs.. Extended Stories was not shown on the list of taken liquid IDs, so thats why I chose #34. (https://starbounder.org/Modding:Liquids:Mods)
I'll try to see if liquid IDs can be changed like tile IDs.
BBAPepsiMan 10 Jul, 2020 @ 10:23am 
https://pastebin.com/M6B61M3K should be near the bottom, since traveling to the planet (without beaming down) was the very last thing i did. again, pretty sure it's either a missed resize or an accidental misplaced image.
Oмεяυıп  [developer] 10 Jul, 2020 @ 12:11pm 
Originally posted by tGMP:
https://pastebin.com/M6B61M3K should be near the bottom, since traveling to the planet (without beaming down) was the very last thing i did. again, pretty sure it's either a missed resize or an accidental misplaced image.

Hello, I actually found the problem!
The new liquid ID for this planet is #34. Such as the post before yours, Extended Stories uses this exact same number for "super heated lava", which causes issues for the planet, messing up it's planet sprites. This is because it entirely replaces the Starry Liquid. And since it replaces it, the game thinks that it needs to pull planet sprites for "super heated lava" which most likely does not exist, causing the planet sprite to be out of whack.

Originally posted by Oмεяυıп:
Originally posted by Mismagius:
i found 2 issues with this mod. one, the planet's size is out of wack when orbiting a gas giant. and 2, the liquid is conflicting with the extended stories super heated lava so instead of that new liquid added by this mod, it is replaced with that lava.
1. Can you follow the instructions above and send your log? My planets appear normal so I will need a log from your side to see what's going on. Please and thank you.
2. I really wish people would register their IDs.. Extended Stories was not shown on the list of taken liquid IDs, so thats why I chose #34. (https://starbounder.org/Modding:Liquids:Mods)
I'll try to see if liquid IDs can be changed like tile IDs.
Oмεяυıп  [developer] 10 Jul, 2020 @ 2:39pm 
I cannot change the liquid ID. More info on the description of the mod.
РЫБОВ 19 Jan, 2021 @ 11:19am 
Hi, I've installed your mod and i really like it. I installed it last fall and it worked just fine. But now I've got errors when I start the game with the mode and some items look like green cubes. The game won't work without this mode now too. Is there any way I can fix this? I've got screens if you need them
Oмεяυıп  [developer] 19 Jan, 2021 @ 11:41am 
Originally posted by The End Is Near:
Hi, I've installed your mod and i really like it. I installed it last fall and it worked just fine. But now I've got errors when I start the game with the mode and some items look like green cubes. The game won't work without this mode now too. Is there any way I can fix this? I've got screens if you need them
Hey there, can you actually follow the instructions I have at the very top of this forum, instead?
A log would tell me a lot that I need to know about fixing any bugs! I can't tell what could be wrong from just pictures, sorry. :cozycastondeath:
I posted the issue in comments and you kindly directed me here, so here goes!
With this mod Starry Planets (which I really like the look of btw) I had a strange issue where native aliens/monsters (not capturable aliens like gleaps and nutmidges, etc) changed completely. And only the ground fauna at that. The flying ones stayed the same as without Starry Planets.
I had this issue also with Radioactive Planets and Animals Gone Wild.
I also have Grasslands Planets, Overgrown Planets, and Hypothermic Planets, which I believe are yours, with no issue so far and I enjoy them quite a bit!
Here is the before log without Starry Planets: https://pastebin.com/E98RqxY0
and here is the with Starry Planets log: https://pastebin.com/7bf6yqzu
I hope this helps and you're able to easily solve the issue. I enjoy some of the creatures on my worlds as they are.
Thanks again for making this and other incredible mods and helping gamers like myself and many others!
Oмεяυıп  [developer] 12 Sep, 2021 @ 8:37am 
Originally posted by Cheesey Wonder:
I posted the issue in comments and you kindly directed me here, so here goes!
With this mod Starry Planets (which I really like the look of btw) I had a strange issue where native aliens/monsters (not capturable aliens like gleaps and nutmidges, etc) changed completely. And only the ground fauna at that. The flying ones stayed the same as without Starry Planets.
I had this issue also with Radioactive Planets and Animals Gone Wild.
I also have Grasslands Planets, Overgrown Planets, and Hypothermic Planets, which I believe are yours, with no issue so far and I enjoy them quite a bit!
Here is the before log without Starry Planets: https://pastebin.com/E98RqxY0
and here is the with Starry Planets log: https://pastebin.com/7bf6yqzu
I hope this helps and you're able to easily solve the issue. I enjoy some of the creatures on my worlds as they are.
Thanks again for making this and other incredible mods and helping gamers like myself and many others!
Thanks for moving the convo here!
I've taken a look at both logs.. And.. Wow! One of the cleanest logs I've ever seen! There's practically no errors. Could you describe your problem in more detail? Starbound seems to think it's not an actual problem with "erroring" in its log.
Starry Sailors are appearing at the bottom of starry oceans rather then on the surfice.
Last edited by 🩸ℜ𝔲𝔦𝔫🩸; 12 Feb, 2022 @ 5:28pm
Oмεяυıп  [developer] 12 Feb, 2022 @ 5:52pm 
Originally posted by Ruin:
Starry Sailors are appearing at the bottom of starry oceans rather then on the surfice.
The NPCs, right? Do you see where their boats are spawning?
Are you using FU?
SlootyMudkips01 26 Dec, 2022 @ 6:18pm 
hey i have been playing your mod and i cant catch the beholder looking creature on the starry planets or my game crashes and says it cant find the file for a star creature
https://imgur.com/a/9RGpGpt
This starry ocean surface structure has issues
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