Torchlight II

Torchlight II

Arcane Blade
 This topic has been pinned, so it's probably important
Spaceman_84  [developer] 13 Mar, 2014 @ 4:37pm
Build Discussion
Hey folks.

Not sure why I didn't mention this sooner, but I'd like to see what kinds of different builds you've all been coming up with. So feel free to post and discuss!
< >
Showing 1-1 of 1 comments
Shade 13 Mar, 2014 @ 5:29pm 
Currently level 55, female arcane blade on elite difficulty (essenstials mod + just stats mod).

230 Str, 200 Dex, 100 Focus, 50 Vitality (due to 10 stats/level). Using a 3-socket longclaw unique sword with all +73 physical damage iron ember gems in it, and +135 fire damage enchantment (over 750 dps). All my armor has +melee damage, +all damage, +crit, +crit damage, or +lightning damage, and/or dodge. Armor gems are keyed to +slow resist and +knockback resist or move speed and hp regen.

Main skills are Arc Blade (rank 11), Lightning Rush (rank 10), Arcane Blending (rank 11), Storm Invocation (rank 5), Battle Trance (rank 5), Warcry (rank 5), Earthbreaker (rank 7), Arcane Infusion (Rank 10), and the rest in the other passives due to rep/etc. Basic strat, is to pop storm invocation and battle trance, throw down a healing circle in the general direction of a group of mobs, pop a mana potion, dash into the biggest enemy (going threw circle), pop warcry and earthbreaker, and arc blade the survivors/boss down, dashing to ranged enemies when possible. Using a nether imp pet from essenstials mod with rank 4 silence, heal allies, summon skeletal archers, and frost for general support, with hp/mana items slapped on it (Essenstial mod allows pets to use rings and amulets). His name is Bob. And he is badass.

My own spells is rank 4 willpower (slow/knockback resist), essenstials-added critical strikes (+4% crit chance, +36% crit damage), weapon proficiency, and concentration for the 4 regen/sec,

Cleared the final (final) boss in both phases in less then 20 seconds each. My maximum crit total so far has been 25,601.

Cons of this build/sockets/etc? Low mana regen, no charge rate increase, or charge delay reduction - id suggest spending a vast deal on medium-level mana potions. Also, unless you can get over 80% knockback resist/slow resist, end-game enemies with essenstial mod will nonstop push you back, freeze you in place, stun you, or be general -♥♥♥♥♥-. -_- YOUR BANE is human frost embermages. If they pop the frost wall spell to keep you pinned? Your almost always going to die. Youl die from your damage being reflected if you attack the pillars of ice, and if you wait for the pillars to fade, they just pile on dps/aoe's on you while your retallation passive procs on the pillars, thus killing you even if you stand still!!!
Last edited by Shade; 13 Mar, 2014 @ 5:34pm
< >
Showing 1-1 of 1 comments
Per page: 1530 50