RimWorld

RimWorld

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Copper Boltwire  [developer] 15 Jul, 2020 @ 7:38pm
Bugs?
If you got any reports of bugs, copy the log to pastebin, then send it my way.

BUT There is no chance i can fix the "bug"...

This mod works perfectly fine with the many mods i got running, and even without...
So, before you report bugs, please take the time to explore what other mods could be conflicting...
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Showing 1-15 of 32 comments
kowkillar 26 Jul, 2020 @ 5:07pm 
https://pastebin.com/zGRzx6pX

I get this error when I click on anything and most of my gui disappears.
Copper Boltwire  [developer] 27 Jul, 2020 @ 3:36am 
Originally posted by kowkillar:
https://pastebin.com/zGRzx6pX

I get this error when I click on anything and most of my gui disappears.
First of, this looks like either Hugslib or Harmony is having a mental breakdown.

Secondly, Looks like you got a mod conflict somewhere. Did you activate several mods and mine at the same time? Because you might have activated another mod that conflicts with another mod or has a bug.

My mod has only 1 file and function that might cause this issue.
Locate the patch file "OPG_Hydropoinics_Grow_All.xml" and remove it.
Still the same error?
Yes? Restore the file at least and know that my mod is NOT the problem.
No? There you go, you solved it. And please tell me so i can look into it.
Also, try find out which mod conflicts with mine - you'd do me a GREAT help, not just to me, but everyone else who uses this mod.

Everything else in this mod only ADDS to the game, it does not change anything or removes anything.
Which means that, if you still have the issue, even when removing my patch file, then it's a different mod you have issues with.

I'm no guru when it comes to code, but i know that mods that simply add content don't cause issues, UNLESS there is a defname or thingdef name conflict.
As far as i can see, there is no "CB745" mentioned anywhere, so it must be a different mod.
Last edited by Copper Boltwire; 27 Jul, 2020 @ 3:39am
kowkillar 27 Jul, 2020 @ 5:17pm 
Removing the file solved the issue. I havent found the conflict yet im still looking.
Copper Boltwire  [developer] 28 Jul, 2020 @ 2:11am 
Originally posted by kowkillar:
Removing the file solved the issue. I havent found the conflict yet im still looking.
Let me know when you do, also, that particular patch file will be moved to a seperate mini mod, as of writing this message.
As great as it is, i just does not feel like it belong as part of OP-G but would work nicely as a separate mod.

So that should increase compatibility even further :D
Toby.Tcg 25 Sep, 2020 @ 1:17pm 
So, with the OP-G addon that adds support for mods, I cannot craft any of kupro's gems unless i have vpg garden tools installed, as it seems that gem recepies produce dirt as well as the gem, meaning the recepies just won't work unless you have vpg garden tools. not sure if this is the case with all recepies tho
Last edited by Toby.Tcg; 25 Sep, 2020 @ 1:17pm
ArgentDread 2 Aug, 2021 @ 3:26pm 
Dunno if this is exactly a bug or something you could tweak but I had to pour over 5000 steel into the core bench and watch a cloud of "Construction botched" messages come up from it like smoke before it would finally construct. The others two benches did this as well but not nearly as much. Level 7 constructor btw.
Last edited by ArgentDread; 2 Aug, 2021 @ 3:26pm
Copper Boltwire  [developer] 2 Aug, 2021 @ 5:06pm 
This is Rimworld's way of saying "f*** you" - In other words, nothing i can do ANYTHING about... I don't know why it happens, but this is a core Rimworld behaviour that goes amok... if i knew how to fix, i would. But there does not seem to be anything on my end i can do beyond what i did a long time ago, set the minimum construction skill level to 1...

If i find myself with a game that happens like that, i tend to reboot the entire computer out of anger and start a new colony...
Oddly, it seems only happen early in the game... at least for me...
Sooo... yeah... that is all i can really say. other then i LOATH the "event"....
ArgentDread 2 Aug, 2021 @ 6:37pm 
I thought it was funny until my pawn was starving.
car-Rong 21 Aug, 2021 @ 4:58pm 
My current test seems to cause a conflict with the Chinese language of the "Harmony" module. I don’t know if it is.



RimWorld 1.3.3087 rev911
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

Could not resolve cross-reference: No RimWorld.StatDef named BiosculpterPodSpeedFactor found to give to RimWorld.StatModifier (null stat)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Translation data for language Traditional Chinese has 122 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()


Thanks for the author’s maintenance and handling.
Copper Boltwire  [developer] 22 Aug, 2021 @ 12:47am 
It seems to be another mod that conflicts with your language, cause i have only English in my mod. No translations. And OP-G are NOT interacting with the biosculpter what so ever. so i don't know why the game tells you it is. I suspect that you got another mod cause the problems. Try disable only just OP-G and see if the bug still happens. if it does. then i'm right. my mod does not cause the problem. Now try turn of mods you think might be the problem... Time to hunt down the mod that causes this problem.
connorland1 6 Jan, 2022 @ 7:22pm 
https://pastebin.com/xbBqckXY
Hey i get this error with just your mod and the base game it looks like it wants me to run royalty or ideology.
Copper Boltwire  [developer] 6 Jan, 2022 @ 9:26pm 
Originally posted by connorland1:
https://pastebin.com/xbBqckXY
Hey i get this error with just your mod and the base game it looks like it wants me to run royalty or ideology.
Yes, both are affected by my mod - didn't expect anyone to come around not having those DLCs
So yes, you need both DLCs with my mod. Sorry for the inconvenience - won't be making a mini patch or the like.
Both DLCs are worth getting if you like Rw.
connorland1 13 Jan, 2022 @ 10:47pm 
Originally posted by Copper Boltwire:
Originally posted by connorland1:
https://pastebin.com/xbBqckXY
Hey i get this error with just your mod and the base game it looks like it wants me to run royalty or ideology.
Yes, both are affected by my mod - didn't expect anyone to come around not having those DLCs
So yes, you need both DLCs with my mod. Sorry for the inconvenience - won't be making a mini patch or the like.
Both DLCs are worth getting if you like Rw.

Funny enough the mod functions perfectly it just throws the log everytime. works perfectly even the opg trait. Idk but i can continue to use it if i just ignore the log everytime. tho it will make debuging in the future a little difficult.
Copper Boltwire  [developer] 14 Jan, 2022 @ 12:29am 
Originally posted by connorland1:
Originally posted by Copper Boltwire:
Yes, both are affected by my mod - didn't expect anyone to come around not having those DLCs
So yes, you need both DLCs with my mod. Sorry for the inconvenience - won't be making a mini patch or the like.
Both DLCs are worth getting if you like Rw.

Funny enough the mod functions perfectly it just throws the log everytime. works perfectly even the opg trait. Idk but i can continue to use it if i just ignore the log everytime. tho it will make debuging in the future a little difficult.
When i return to Rimworld, i'll try make a patch for it so non-DLC users can use it without problem - not 100% certain how to go about it, but i'll try.

For now, if there isn't actually any problems, and just whine about missing DLC, then i guess the issue is 50-75% resolved until the patch-patch :D
Well, at least resolved to the point of nothing being a problem for the current time.

Btw, how do you like the mod thus far?
Hope it gives the "Semi-Creative" vibe i was going for without being 100% cheaty/creative.
Father Don Don™ 18 Mar, 2022 @ 12:42am 
Hey I've been using this mod for quite some time now but lately I've noticed that the op-g matter will not stack anymore after this last update. Would you have a clue as to what it is?
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