Left 4 Dead 2

Left 4 Dead 2

Old School
eleCt_eXile  [developer] 21 Feb, 2015 @ 2:57pm
Re-working the mod
I've been doing some learning about how L4D2 actually works, and it's more complex than I realised when I first made this mod. So I've started to re-script the entire thing with a completely different approach. It's a lot more complicated but already it's working better. I've still got quite a bit of learning to do so it will take some time before it's ready for people to see. This new approach should fix the specials spawning as well as the terrible finale events. Not sure about the slow animations yet. I'll try and keep posting regular updates on my progress.
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Showing 1-6 of 6 comments
eleCt_eXile  [developer] 21 Feb, 2015 @ 3:00pm 
So for the first version I posted here it basically used one fundamental script for everything. After some research, I've decided it needs at least one Mode Scipt, one vScript and possibly a specific script for every map. Hopefully just the finaly maps, but it may need one for every map. Not sure yet.
eleCt_eXile  [developer] 21 Feb, 2015 @ 3:00pm 
Is anyone interested in play-testing for me?
bobfrumacct 22 Feb, 2015 @ 4:20pm 
yo hit me up we would have a few testers
eleCt_eXile  [developer] 22 Feb, 2015 @ 10:41pm 
Hi Harry Russo, here's the link to the Beta version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=397597616
It's pretty far from completion but I'd like to know that what I've done so far is working.
Cheers
Awesome mod, but could you make this mutation for survival too? And sometimes its a little to insane on the amount of common infected. Sorry if it sounds like im whiney :P
Last edited by Baller of the Storms; 17 Mar, 2015 @ 1:55pm
I Was enjoying the mod actually i love it :D ¡¡ ... but.... a charger, a hunter, and a SMOKER attack me and they ruined all the fun... and that happends a lot of times, HOW CAN I FIX THE SPECIAL INFECTED PROBLEM?
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Showing 1-6 of 6 comments
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