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Attempted to create unknown entity type !
[Tood's NPC Drop Pod Tool v3] lua/entities/toods_dispenser/init.lua:166: attempt to call method 'GetEnemy' (a nil value)
1. unknown - lua/entities/toods_dispenser/init.lua:166
Timer Failed! [Simple][@lua/entities/toods_dispenser/init.lua (line 144)]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1307357127
however it spawns just fine on the snow variant
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1412360702
1. unknown - lua/entities/toods_dispenser/init.lua:166
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1898215773
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107567765
these are the 2 that i use for droids. They tpose and don't shoot.
As shown in this screenshot, these are a bunch of NPCs in the [CGI] HD pack, which all work fine.
https://gyazo.com/3fb07d1c7b5a5e1694b8439247ccdb65
And in this screenshot, I used the override model field to change the model of the NPC, the droids on the left which are t-posing are playermodels, the droids on the right are NPC models.
https://gyazo.com/ccbedd4eb51d3927b309573560306bc2
If you are using the model override field I have added to the tool then make sure the droid model from the [CGI] HD pack doesn't have "pm_" in the path as those are playermodels so an example is "models/b1/pm_droid_cis_b1.mdl" this is a playermodel and "models/npc_b1/npc_droid_cis_b1_h.mdl" this is the same model but the NPC model variant, make sure the model path has "npc_" as those are the NPC models.