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+Let Freedom Ring
+Provides a group heal of 15hp for 8 seconds while melee is still equipped, user is bought to full health on activation
- Group heal does not provide overheal buff
- 10% slower movement speed
+) On kill: reload all weapons
(fully reloads primary and secondaries)
-) No random critical hits
(Valve, please remove random crits anyway)
-) -25% health from all sources
(heal 25% less from health packs, medics, dispensers and the like)
-) 100% slower swing speed
(1.6s attack interval, stupidly slow so that this is mainly used as a low-health finisher)
-) (Hidden) Weapon displays hits in kill feed
(FREEDOM HIT! and FREEDOM KILL! in the kill feed, kind of like the Holy Mackerel. Maybe add an eagle sound effect on kill?)
Weapon deploys 50% faster
Weapon fires 20% slower
Random crits are replaced with mini-crits
Gives increased 5% damage resistance and 10% air control while blast jumping with every kill with melee you get. (4 kills is maximum resistance and air control you can get)
My stats are
-10% damage
Sets fire to opponents
Random crits are replaced with mini crits
-Crits of any source (random or crit-charge) are turned to mini-crits.
+Mini-crits of any source set the opponent on fire for five seconds.
This weapon would actually work really well with a Buff Banner.
My stats:
Damage: -15%
Random crits changed to mini-crits. (Valve, pls delete random crits)
Mini-crits set fire to enemies.
When you reach 500 damage to enemies, you can activate an ability that gives ONE critical hit.
My suggested cosmetic feature :
A critical hit turns the corpses of enemies into a green statue with a color similar to the Statue of Liberty.
Sorry for my English( I just live in Russia.