Hearts of Iron IV

Hearts of Iron IV

PillBox20's Bulgaria 1.10.8 DISCONTINUED
PillBox20  [developer] 19 Oct, 2020 @ 1:03pm
Features from "Battle for the Bosporus" that I should integrate.
Hello, everyone!

As we all know the new DLC has many interesting features for Bulgaria. New graphics, leaders, designers and so on. I have done my fair share of playtrough with the Monarchy and Fascism, so I am left with only the Democratic and Communist paths, which I will try out this week.

At the end of the week I will start to calibrate my mod so that it is again playable. After it is calibrated I will start to integrate some of the features that I like from the DLC (there aren't many).

So the question is:

What focuses, decisions, leaders, mechanics or else should I integrate in your opinion?

For now I have decided to integrate:

-Purchase equipment decisions
-Bulgarisation of the Balkans decisions
-Some IMRO decisons/mechanics
-Germany Recognizing territorial claims
-Faction member transfering your claimed states
-Tsar Boris's visits decisions
-The Army Restrictions in some way or another
-All the generals that I decide that are worthy
-Political Faction manegment

Write down your opinion down below.
NOTE: I would advice you to play the DLC before suggesting things. Thank you!
Last edited by PillBox20; 26 Oct, 2020 @ 9:04am
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Showing 1-3 of 3 comments
something 20 Oct, 2020 @ 7:48am 
To be honest there are a lot of interesting things added with the new DLC but some of the features can be better implemented with the National Focus Tree instead of decisions for supression for factions (Legioners leads to faschism focust tree, Zveno unlocks a path for joining Yugoslavia and then dismembering it, Socialists lead to communism etc.)

I like the decisions:
- taking controll over a axis occupied state (which Bulgaria has claim on) as long as you are bordering it and are in allience with them.
- bulgarisation of the balcans, coring a state which Bulgaria has a claim on and has more then 30 compliance.
ESG 21 Oct, 2020 @ 7:00pm 
I think you should add the different factions to your mod.
PillBox20  [developer] 21 Oct, 2020 @ 7:29pm 
something:

Yeah, I also want to find a way to use these territorial expansion decisions to make for somewhat historical gameplay. I will try to implement those for sure.

ESG:

After playing for one week with them, I feel like my mod would be too easy without that mini game. :D
However if I will probably not implement it as it is right now, because it will require rebalancing because of the extra political power you will have to spend on them. I will find a cool way to get it into the mod, because I also believe it is cool.
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